fix formatting uglies introduced in glsl-master branch

This commit is contained in:
Shawn Hoffman
2011-12-26 00:15:54 -05:00
parent f59063c8e7
commit 4bc14c3473
15 changed files with 1069 additions and 1054 deletions

View File

@ -581,7 +581,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
// GLSL Option
{
if(strstr(choice_backend->GetString(choice_backend->GetSelection()).ToAscii(), "OpenGL") != NULL)
if (strstr(choice_backend->GetString(choice_backend->GetSelection()).ToAscii(), "OpenGL") != NULL)
{
wxCheckBox* const cb_GLSL = CreateCheckBox(page_advanced, _("Use GLSL Shaders"), wxGetTranslation(GLSL_desc), vconfig.bUseGLSL);
szr_misc->Add(cb_GLSL);