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Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2439 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -84,6 +84,9 @@ struct Config
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PadTrigger Trigger;
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PadNunchuck Nunchuck;
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PadClassicController ClassicController;
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// Screen size settings
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bool bKeepAR43, bKeepAR169, bCrop;
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};
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extern Config g_Config;
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