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Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp.
Not really anything interesting, just some better comments, some slightly more portable/cleaner code in places. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2459 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -67,10 +67,10 @@
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#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
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#endif
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#define GL_REPORT_ERROR() { err = glGetError(); if( err != GL_NO_ERROR ) { ERROR_LOG("%s:%d: gl error 0x%x\n", __FILE__, (int)__LINE__, err); HandleGLError(); } }
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#define GL_REPORT_ERROR() { err = glGetError(); if( err != GL_NO_ERROR ) { ERROR_LOG(VIDEO, "%s:%d: gl error 0x%x\n", __FILE__, (int)__LINE__, err); HandleGLError(); } }
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#if defined(_DEBUG) || defined(DEBUGFAST)
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#define GL_REPORT_ERRORD() { GLenum err = glGetError(); if( err != GL_NO_ERROR ) { ERROR_LOG("%s:%d: gl error 0x%x\n", __FILE__, (int)__LINE__, err); HandleGLError(); } }
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#define GL_REPORT_ERRORD() { GLenum err = glGetError(); if( err != GL_NO_ERROR ) { ERROR_LOG(VIDEO, "%s:%d: gl error 0x%x\n", __FILE__, (int)__LINE__, err); HandleGLError(); } }
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#else
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#define GL_REPORT_ERRORD()
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#endif
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