mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
VideoCommon: Add support for Abstract Framebuffers
This commit is contained in:
@ -39,6 +39,14 @@ SWRenderer::CreateStagingTexture(StagingTextureType type, const TextureConfig& c
|
||||
return std::make_unique<SW::SWStagingTexture>(type, config);
|
||||
}
|
||||
|
||||
std::unique_ptr<AbstractFramebuffer>
|
||||
SWRenderer::CreateFramebuffer(const AbstractTexture* color_attachment,
|
||||
const AbstractTexture* depth_attachment)
|
||||
{
|
||||
return SW::SWFramebuffer::Create(static_cast<const SW::SWTexture*>(color_attachment),
|
||||
static_cast<const SW::SWTexture*>(depth_attachment));
|
||||
}
|
||||
|
||||
void SWRenderer::RenderText(const std::string& pstr, int left, int top, u32 color)
|
||||
{
|
||||
SWOGLWindow::s_instance->PrintText(pstr, left, top, color);
|
||||
|
@ -16,6 +16,9 @@ public:
|
||||
std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override;
|
||||
std::unique_ptr<AbstractStagingTexture>
|
||||
CreateStagingTexture(StagingTextureType type, const TextureConfig& config) override;
|
||||
std::unique_ptr<AbstractFramebuffer>
|
||||
CreateFramebuffer(const AbstractTexture* color_attachment,
|
||||
const AbstractTexture* depth_attachment) override;
|
||||
|
||||
std::unique_ptr<AbstractShader> CreateShaderFromSource(ShaderStage stage, const char* source,
|
||||
size_t length) override;
|
||||
|
@ -152,4 +152,31 @@ void SWStagingTexture::Flush()
|
||||
{
|
||||
m_needs_flush = false;
|
||||
}
|
||||
|
||||
SWFramebuffer::SWFramebuffer(AbstractTextureFormat color_format, AbstractTextureFormat depth_format,
|
||||
u32 width, u32 height, u32 layers, u32 samples)
|
||||
: AbstractFramebuffer(color_format, depth_format, width, height, layers, samples)
|
||||
{
|
||||
}
|
||||
|
||||
std::unique_ptr<SWFramebuffer> SWFramebuffer::Create(const SWTexture* color_attachment,
|
||||
const SWTexture* depth_attachment)
|
||||
{
|
||||
if (!ValidateConfig(color_attachment, depth_attachment))
|
||||
return nullptr;
|
||||
|
||||
const AbstractTextureFormat color_format =
|
||||
color_attachment ? color_attachment->GetFormat() : AbstractTextureFormat::Undefined;
|
||||
const AbstractTextureFormat depth_format =
|
||||
depth_attachment ? depth_attachment->GetFormat() : AbstractTextureFormat::Undefined;
|
||||
const SWTexture* either_attachment = color_attachment ? color_attachment : depth_attachment;
|
||||
const u32 width = either_attachment->GetWidth();
|
||||
const u32 height = either_attachment->GetHeight();
|
||||
const u32 layers = either_attachment->GetLayers();
|
||||
const u32 samples = either_attachment->GetSamples();
|
||||
|
||||
return std::make_unique<SWFramebuffer>(color_format, depth_format, width, height, layers,
|
||||
samples);
|
||||
}
|
||||
|
||||
} // namespace SW
|
||||
|
@ -4,10 +4,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
|
||||
#include "VideoCommon/AbstractFramebuffer.h"
|
||||
#include "VideoCommon/AbstractStagingTexture.h"
|
||||
#include "VideoCommon/AbstractTexture.h"
|
||||
|
||||
@ -59,4 +61,15 @@ private:
|
||||
std::vector<u8> m_data;
|
||||
};
|
||||
|
||||
class SWFramebuffer final : public AbstractFramebuffer
|
||||
{
|
||||
public:
|
||||
explicit SWFramebuffer(AbstractTextureFormat color_format, AbstractTextureFormat depth_format,
|
||||
u32 width, u32 height, u32 layers, u32 samples);
|
||||
~SWFramebuffer() override = default;
|
||||
|
||||
static std::unique_ptr<SWFramebuffer> Create(const SWTexture* color_attachment,
|
||||
const SWTexture* depth_attachment);
|
||||
};
|
||||
|
||||
} // namespace SW
|
||||
|
Reference in New Issue
Block a user