Android: Remove the in-emulation IR sensitivity options

This too can be set in the normal controller settings now.
This commit is contained in:
JosJuice
2022-06-26 15:19:46 +02:00
parent ee2c7dc24b
commit 4c326f2030
7 changed files with 3 additions and 262 deletions

View File

@ -35,11 +35,6 @@ bool InputConfig::LoadConfig(InputClass type)
std::string profile[MAX_BBMOTES];
std::string path;
#if defined(ANDROID)
bool use_ir_config = false;
std::string ir_values[3];
#endif
m_dynamic_input_tex_config_manager.Load();
if (SConfig::GetInstance().GetGameID() != "00000000")
@ -90,18 +85,6 @@ bool InputConfig::LoadConfig(InputClass type)
}
}
}
#if defined(ANDROID)
// For use on android touchscreen IR pointer
// Check for IR values
if (control_section->Exists("IRTotalYaw") && control_section->Exists("IRTotalPitch") &&
control_section->Exists("IRVerticalOffset"))
{
use_ir_config = true;
control_section->Get("IRTotalYaw", &ir_values[0]);
control_section->Get("IRTotalPitch", &ir_values[1]);
control_section->Get("IRVerticalOffset", &ir_values[2]);
}
#endif
}
if (inifile.Load(File::GetUserPath(D_CONFIG_IDX) + m_ini_name + ".ini") &&
@ -129,15 +112,6 @@ bool InputConfig::LoadConfig(InputClass type)
{
config = *inifile.GetOrCreateSection(controller->GetName());
}
#if defined(ANDROID)
// Only set for wii pads
if (type == InputClass::Wii && use_ir_config)
{
config.Set("IR/Total Yaw", ir_values[0]);
config.Set("IR/Total Pitch", ir_values[1]);
config.Set("IR/Vertical Offset", ir_values[2]);
}
#endif
controller->LoadConfig(&config);
controller->UpdateReferences(g_controller_interface);
controller_names.push_back(controller->GetName());