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Revert the the Fifo changes from r3984 (Pokemon XD still somewhat works) this should fix hangs/desyncs in a couple of games (burnout, metroid, spyro, soulcalibur, nightfire...) see issue 1524
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4442 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -1042,8 +1042,8 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
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GL_REPORT_ERRORD();
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// Clear framebuffer
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//glClearColor(0, 0, 0, 0);
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//glClear(GL_COLOR_BUFFER_BIT);
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glClearColor(0, 0, 0, 0);
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glClear(GL_COLOR_BUFFER_BIT);
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GL_REPORT_ERRORD();
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