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VideoCommon: Add dynamic vertex loader to ubershaders
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@ -74,6 +74,7 @@ void Metal::Util::PopulateBackendInfo(VideoConfig* config)
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config->backend_info.bSupportsSettingObjectNames = true;
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// Metal requires multisample resolve to be done on a render pass
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config->backend_info.bSupportsPartialMultisampleResolve = false;
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config->backend_info.bSupportsDynamicVertexLoader = false;
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}
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void Metal::Util::PopulateBackendInfoAdapters(VideoConfig* config,
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