VideoCommon: Add dynamic vertex loader to ubershaders

This commit is contained in:
TellowKrinkle
2022-06-18 01:09:35 -05:00
parent 720b3f5519
commit 4c629c2bee
17 changed files with 253 additions and 66 deletions

View File

@ -10,6 +10,7 @@
#include "VideoCommon/ConstantManager.h"
class PointerWrap;
struct PortableVertexDeclaration;
// The non-API dependent parts.
class VertexShaderManager
@ -29,7 +30,7 @@ public:
static void SetProjectionChanged();
static void SetMaterialColorChanged(int index);
static void SetVertexFormat(u32 components);
static void SetVertexFormat(u32 components, const PortableVertexDeclaration& format);
static void SetTexMatrixInfoChanged(int index);
static void SetLightingConfigChanged();