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Get rid of VolumeHandler
VolumeHandler is basically just a wrapper around a single IVolume object. This change moves that object to DVDInterface, moves the Read32 function to IVolume, and gets rid of the rest of VolumeHandler.
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@ -31,7 +31,6 @@
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#include "Core/NetPlayProto.h"
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#include "Core/PatchEngine.h"
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#include "Core/State.h"
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#include "Core/VolumeHandler.h"
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#include "Core/Boot/Boot.h"
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#include "Core/FifoPlayer/FifoPlayer.h"
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@ -542,7 +541,6 @@ void EmuThread()
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if (core_parameter.bCPUThread)
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g_video_backend->Video_Cleanup();
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VolumeHandler::EjectVolume();
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FileMon::Close();
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// Stop audio thread - Actually this does nothing when using HLE
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