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Merge pull request #9308 from smurf3tte/re23_patch
Patches for Resident Evil 2/3 audio issues
This commit is contained in:
16
Data/Sys/GameSettings/GHAE08.ini
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16
Data/Sys/GameSettings/GHAE08.ini
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# GHAE08 - Resident Evil 2
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[OnFrame]
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# Work around a game bug that causes background sounds to be zeroed during load.
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# The bug was masked on real hardware by dcache. This patch fully fixes the bug
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# and should also work on real hardware. Dolphin doesn't emulate dcache because
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# the performance hit would be huge.
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$Fix audio issues
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# main.dol
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0x800339E4:dword:0x60000000
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# leon.rel
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0x8055ACBC:dword:0x60000000:0x4BAA8445
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# claire.rel
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0x8055AB54:dword:0x60000000:0x4BAA85AD
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[OnFrame_Enabled]
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$Fix audio issues
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16
Data/Sys/GameSettings/GHAJ08.ini
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Data/Sys/GameSettings/GHAJ08.ini
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# GHAJ08 - Biohazard 2
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[OnFrame]
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# Work around a game bug that causes background sounds to be zeroed during load.
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# The bug was masked on real hardware by dcache. This patch fully fixes the bug
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# and should also work on real hardware. Dolphin doesn't emulate dcache because
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# the performance hit would be huge.
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$Fix audio issues
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# main.dol
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0x80065FFC:dword:0x60000000
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# leon.rel
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0x805C5CC4:dword:0x60000000:0x4BA3D43D
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# claire.rel
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0x805C5BFC:dword:0x60000000:0x4BA3D505
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[OnFrame_Enabled]
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$Fix audio issues
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32
Data/Sys/GameSettings/GHAP08.ini
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32
Data/Sys/GameSettings/GHAP08.ini
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# GHAP08 - Resident Evil 2
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[OnFrame]
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# Work around a game bug that causes background sounds to be zeroed during load.
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# The bug was masked on real hardware by dcache. This patch fully fixes the bug
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# and should also work on real hardware. Dolphin doesn't emulate dcache because
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# the performance hit would be huge.
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$Fix audio issues
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# main.dol
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0x80033D60:dword:0x60000000
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# leon.rel
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0x8055C5F8:dword:0x60000000:0x4BAA6B09
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# claire.rel
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0x8055C490:dword:0x60000000:0x4BAA6C71
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# leon_g.rel
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0x8055C3B8:dword:0x60000000:0x4BAA6D49
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# claire_g.rel
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0x8055C328:dword:0x60000000:0x4BAA6DD9
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# leon_f.rel
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0x8055D188:dword:0x60000000:0x4BAA5F79
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# claire_f.rel
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0x8055D068:dword:0x60000000:0x4BAA6099
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# leon_s.rel
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0x8055D100:dword:0x60000000:0x4BAA6001
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# claire_s.rel
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0x8055D064:dword:0x60000000:0x4BAA609D
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# leon_i.rel
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0x8055CFDC:dword:0x60000000:0x4BAA6125
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# claire_i.rel
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0x8055CEBC:dword:0x60000000:0x4BAA6245
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[OnFrame_Enabled]
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$Fix audio issues
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12
Data/Sys/GameSettings/GLEE08.ini
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12
Data/Sys/GameSettings/GLEE08.ini
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# GLEE08 - Resident Evil 3: Nemesis
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[OnFrame]
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# Work around a game bug that causes background sounds to be zeroed during load.
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# The bug was masked on real hardware by dcache. This patch fully fixes the bug
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# and should also work on real hardware. Dolphin doesn't emulate dcache because
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# the performance hit would be huge.
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$Fix audio issues
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# main.dol
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0x80150E94:dword:0x60000000
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[OnFrame_Enabled]
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$Fix audio issues
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12
Data/Sys/GameSettings/GLEJ08.ini
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12
Data/Sys/GameSettings/GLEJ08.ini
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# GLEJ08 - BioHazard 3: Last Escape
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[OnFrame]
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# Work around a game bug that causes background sounds to be zeroed during load.
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# The bug was masked on real hardware by dcache. This patch fully fixes the bug
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# and should also work on real hardware. Dolphin doesn't emulate dcache because
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# the performance hit would be huge.
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$Fix audio issues
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# main.dol
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0x8015110C:dword:0x60000000
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[OnFrame_Enabled]
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$Fix audio issues
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20
Data/Sys/GameSettings/GLEP08.ini
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Data/Sys/GameSettings/GLEP08.ini
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# GLEP08 - Resident Evil 3: Nemesis
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[OnFrame]
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# Work around a game bug that causes background sounds to be zeroed during load.
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# The bug was masked on real hardware by dcache. This patch fully fixes the bug
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# and should also work on real hardware. Dolphin doesn't emulate dcache because
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# the performance hit would be huge.
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$Fix audio issues
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# eng.rel
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0x8058C174:dword:0x60000000:0x4BA76F8D
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# ger.rel
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0x8058CE40:dword:0x60000000:0x4BA762C1
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# fra.rel
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0x8058D03C:dword:0x60000000:0x4BA760C5
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# spa.rel
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0x8058D024:dword:0x60000000:0x4BA760DD
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# ita.rel
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0x8058CEA4:dword:0x60000000:0x4BA7625D
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[OnFrame_Enabled]
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$Fix audio issues
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