mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Merge pull request #7587 from Techjar/disable-controller-config-netplay
Qt: Disable controller configuration while NetPlay is running
This commit is contained in:
commit
4d14d5ee9b
@ -275,6 +275,8 @@ void MainWindow::InitCoreCallbacks()
|
|||||||
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [=](Core::State state) {
|
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [=](Core::State state) {
|
||||||
if (state == Core::State::Uninitialized)
|
if (state == Core::State::Uninitialized)
|
||||||
OnStopComplete();
|
OnStopComplete();
|
||||||
|
if (state != Core::State::Uninitialized && NetPlay::IsNetPlayRunning() && m_controllers_window)
|
||||||
|
m_controllers_window->reject();
|
||||||
|
|
||||||
if (state == Core::State::Running && m_fullscreen_requested)
|
if (state == Core::State::Running && m_fullscreen_requested)
|
||||||
{
|
{
|
||||||
|
@ -32,6 +32,7 @@
|
|||||||
#include "Core/IOS/IOS.h"
|
#include "Core/IOS/IOS.h"
|
||||||
#include "Core/IOS/USB/Bluetooth/BTEmu.h"
|
#include "Core/IOS/USB/Bluetooth/BTEmu.h"
|
||||||
#include "Core/Movie.h"
|
#include "Core/Movie.h"
|
||||||
|
#include "Core/NetPlayProto.h"
|
||||||
#include "Core/PowerPC/JitInterface.h"
|
#include "Core/PowerPC/JitInterface.h"
|
||||||
#include "Core/PowerPC/MMU.h"
|
#include "Core/PowerPC/MMU.h"
|
||||||
#include "Core/PowerPC/PPCAnalyst.h"
|
#include "Core/PowerPC/PPCAnalyst.h"
|
||||||
@ -106,6 +107,9 @@ void MenuBar::OnEmulationStateChanged(Core::State state)
|
|||||||
m_recording_stop->setEnabled(false);
|
m_recording_stop->setEnabled(false);
|
||||||
m_recording_play->setEnabled(!running);
|
m_recording_play->setEnabled(!running);
|
||||||
|
|
||||||
|
// Options
|
||||||
|
m_controllers_action->setEnabled(NetPlay::IsNetPlayRunning() ? !running : true);
|
||||||
|
|
||||||
// Tools
|
// Tools
|
||||||
m_show_cheat_manager->setEnabled(Settings::Instance().GetCheatsEnabled() && running);
|
m_show_cheat_manager->setEnabled(Settings::Instance().GetCheatsEnabled() && running);
|
||||||
|
|
||||||
@ -471,7 +475,8 @@ void MenuBar::AddOptionsMenu()
|
|||||||
options_menu->addSeparator();
|
options_menu->addSeparator();
|
||||||
options_menu->addAction(tr("&Graphics Settings"), this, &MenuBar::ConfigureGraphics);
|
options_menu->addAction(tr("&Graphics Settings"), this, &MenuBar::ConfigureGraphics);
|
||||||
options_menu->addAction(tr("&Audio Settings"), this, &MenuBar::ConfigureAudio);
|
options_menu->addAction(tr("&Audio Settings"), this, &MenuBar::ConfigureAudio);
|
||||||
options_menu->addAction(tr("&Controller Settings"), this, &MenuBar::ConfigureControllers);
|
m_controllers_action =
|
||||||
|
options_menu->addAction(tr("&Controller Settings"), this, &MenuBar::ConfigureControllers);
|
||||||
options_menu->addAction(tr("&Hotkey Settings"), this, &MenuBar::ConfigureHotkeys);
|
options_menu->addAction(tr("&Hotkey Settings"), this, &MenuBar::ConfigureHotkeys);
|
||||||
|
|
||||||
options_menu->addSeparator();
|
options_menu->addSeparator();
|
||||||
|
@ -215,6 +215,7 @@ private:
|
|||||||
QAction* m_boot_to_pause;
|
QAction* m_boot_to_pause;
|
||||||
QAction* m_automatic_start;
|
QAction* m_automatic_start;
|
||||||
QAction* m_change_font;
|
QAction* m_change_font;
|
||||||
|
QAction* m_controllers_action;
|
||||||
|
|
||||||
// View
|
// View
|
||||||
QAction* m_show_code;
|
QAction* m_show_code;
|
||||||
|
@ -8,6 +8,7 @@
|
|||||||
#include <QIcon>
|
#include <QIcon>
|
||||||
|
|
||||||
#include "Core/Core.h"
|
#include "Core/Core.h"
|
||||||
|
#include "Core/NetPlayProto.h"
|
||||||
#include "DolphinQt/Host.h"
|
#include "DolphinQt/Host.h"
|
||||||
#include "DolphinQt/Resources.h"
|
#include "DolphinQt/Resources.h"
|
||||||
#include "DolphinQt/Settings.h"
|
#include "DolphinQt/Settings.h"
|
||||||
@ -54,6 +55,7 @@ void ToolBar::OnEmulationStateChanged(Core::State state)
|
|||||||
m_stop_action->setEnabled(running);
|
m_stop_action->setEnabled(running);
|
||||||
m_fullscreen_action->setEnabled(running);
|
m_fullscreen_action->setEnabled(running);
|
||||||
m_screenshot_action->setEnabled(running);
|
m_screenshot_action->setEnabled(running);
|
||||||
|
m_controllers_action->setEnabled(NetPlay::IsNetPlayRunning() ? !running : true);
|
||||||
|
|
||||||
bool playing = running && state != Core::State::Paused;
|
bool playing = running && state != Core::State::Paused;
|
||||||
UpdatePausePlayButtonState(playing);
|
UpdatePausePlayButtonState(playing);
|
||||||
|
Loading…
Reference in New Issue
Block a user