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Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@941 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -688,7 +688,7 @@ void Renderer::Swap(const TRectangle& rc)
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{
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OpenGL_Update(); // just updates the render window position and the backbuffer size
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DVProfileFunc _pf("Renderer::Swap");
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DVSTARTPROFILE();
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Renderer::SetRenderMode(Renderer::RM_Normal);
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