Merge pull request #10422 from OatmealDome/opengl-shader-crash

VideoConfig: Add flag for whether the system supports setting object names
This commit is contained in:
JMC47
2022-01-31 01:25:46 -05:00
committed by GitHub
12 changed files with 28 additions and 9 deletions

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@ -111,6 +111,7 @@ void VideoBackend::FillBackendInfo()
g_Config.backend_info.bSupportsTextureQueryLevels = true;
g_Config.backend_info.bSupportsLodBiasInSampler = true;
g_Config.backend_info.bSupportsLogicOp = D3D::SupportsLogicOp(g_Config.iAdapter);
g_Config.backend_info.bSupportsSettingObjectNames = true;
g_Config.backend_info.Adapters = D3DCommon::GetAdapterNames();
g_Config.backend_info.AAModes = D3D::GetAAModes(g_Config.iAdapter);