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SWVertexLoader: Normalize class variable names
Follows our coding style.
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@ -25,19 +25,19 @@ public:
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protected:
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void ResetBuffer(u32 stride) override;
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u16* GetIndexBuffer() { return &LocalIBuffer[0]; }
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u16* GetIndexBuffer() { return &m_local_index_buffer[0]; }
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private:
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void vFlush() override;
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std::vector<u8> LocalVBuffer;
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std::vector<u16> LocalIBuffer;
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std::vector<u8> m_local_vertex_buffer;
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std::vector<u16> m_local_index_buffer;
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InputVertexData m_Vertex;
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InputVertexData m_vertex;
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void ParseVertex(const PortableVertexDeclaration& vdec, int index);
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SetupUnit m_SetupUnit;
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SetupUnit m_setup_unit;
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bool m_TexGenSpecialCase;
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bool m_tex_gen_special_case;
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public:
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void SetFormat(u8 attributeIndex, u8 primitiveType);
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