Fix crazy svn changing trunk on last commit

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2206 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2009-02-10 14:02:01 +00:00
parent 49937a640b
commit 4d57101e29
15 changed files with 594 additions and 856 deletions

View File

@ -15,6 +15,10 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
//////////////////////////////////////////////////////////////////////////////////////////
// Include
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#include <stdio.h>
#include <math.h>
@ -22,43 +26,69 @@
#include "pluginspecs_pad.h"
#include "PadSimple.h"
#include "IniFile.h"
#include "ConsoleWindow.h"
#include "StringUtil.h"
#include "ChunkFile.h"
#if defined(HAVE_WX) && HAVE_WX
#include "GUI/ConfigDlg.h"
#include "GUI/ConfigDlg.h"
#endif
#ifdef _WIN32
#include "XInput.h"
#include "DirectInputBase.h"
#include "XInput.h"
#include "DirectInputBase.h"
DInput dinput;
//#elif defined(USE_SDL) && USE_SDL
//#include <SDL.h>
DInput dinput;
//#elif defined(USE_SDL) && USE_SDL
//#include <SDL.h>
#elif defined(HAVE_X11) && HAVE_X11
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <X11/XKBlib.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <X11/XKBlib.h>
Display* GXdsp;
bool KeyStatus[NUMCONTROLS];
Display* GXdsp;
bool KeyStatus[NUMCONTROLS];
#elif defined(HAVE_COCOA) && HAVE_COCOA
#include <Cocoa/Cocoa.h>
bool KeyStatus[NUMCONTROLS];
#include <Cocoa/Cocoa.h>
bool KeyStatus[NUMCONTROLS];
#endif
////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Declarations
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
SPads pad[4];
HINSTANCE g_hInstance;
SPADInitialize g_PADInitialize;
////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Input Recording
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// Enable these to record or play back
//#define RECORD_REPLAY
//#define RECORD_STORE
// Pre defined maxium storage limit
#define RECORD_SIZE (1024 * 128)
SPADStatus recordBuffer[RECORD_SIZE];
int count = 0;
bool g_EmulatorRunning = false;
////////////////////////////////
// TODO: fix this dirty hack to stop missing symbols
void __Log(int log, const char *format, ...) {}
void __Logv(int log, int v, const char *format, ...) {}
//******************************************************************************
// Supporting functions
@ -66,46 +96,68 @@ int count = 0;
void RecordInput(const SPADStatus& _rPADStatus)
{
if (count >= RECORD_SIZE)
{
return;
}
if (count >= RECORD_SIZE) return;
recordBuffer[count++] = _rPADStatus;
}
// Logging
//u8 TmpData[sizeof(SPADStatus)];
//memcpy(TmpData, &recordBuffer[count - 1], sizeof(SPADStatus));
//Console::Print("RecordInput(%i): %s\n", count, ArrayToString(TmpData, sizeof(SPADStatus), 0, 30).c_str());
// Auto save every ten seconds
if (count % (60 * 10) == 0) SaveRecord();
}
const SPADStatus& PlayRecord()
{
if (count >= RECORD_SIZE){return(recordBuffer[0]);}
// Logging
//Console::Print("PlayRecord(%i)\n", count);
if (count >= RECORD_SIZE)
{
// Todo: Make the recording size unlimited?
//PanicAlert("The recording reached its end");
return(recordBuffer[0]);
}
return(recordBuffer[count++]);
}
void LoadRecord()
{
FILE* pStream = fopen("c:\\pad-record.bin", "rb");
FILE* pStream = fopen("pad-record.bin", "rb");
if (pStream != NULL)
{
fread(recordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
fclose(pStream);
}
}
else
{
PanicAlert("SimplePad: Could not open pad-record.bin");
}
//Console::Print("LoadRecord()");
}
void SaveRecord()
{
FILE* pStream = fopen("c:\\pad-record.bin", "wb");
// Open the file in a way that clears all old data
FILE* pStream = fopen("pad-record.bin", "wb");
if (pStream != NULL)
{
fwrite(recordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
fclose(pStream);
}
else
{
PanicAlert("SimplePad: Could not save pad-record.bin");
}
//PanicAlert("SaveRecord()");
//Console::Print("SaveRecord()");
}
// Check if Dolphin is in focus
bool IsFocus()
{
@ -167,89 +219,6 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
#endif
//******************************************************************************
// Plugin specification functions
//******************************************************************************
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_PAD;
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin KB/X360pad (DebugFast)");
#else
#ifndef _DEBUG
sprintf(_PluginInfo->Name, "Dolphin KB/X360pad");
#else
sprintf(_PluginInfo->Name, "Dolphin KB/X360pad (Debug)");
#endif
#endif
}
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
}
void DllConfig(HWND _hParent)
{
LoadConfig();
#ifdef _WIN32
wxWindow win;
win.SetHWND(_hParent);
ConfigDialog frame(&win);
frame.ShowModal();
win.SetHWND(0);
#elif defined(HAVE_WX) && HAVE_WX
ConfigDialog frame(NULL);
frame.ShowModal();
#endif
SaveConfig();
}
void DllDebugger(HWND _hParent, bool Show) {
}
void Initialize(void *init)
{
#ifdef RECORD_REPLAY
LoadRecord();
#endif
g_PADInitialize = *(SPADInitialize*)init;
#ifdef _WIN32
dinput.Init((HWND)g_PADInitialize.hWnd);
#elif defined(HAVE_X11) && HAVE_X11
GXdsp = (Display*)g_PADInitialize.hWnd;
#elif defined(HAVE_COCOA) && HAVE_COCOA
#endif
LoadConfig();
}
void DoState(unsigned char **ptr, int mode) {
}
void Shutdown()
{
#ifdef RECORD_STORE
SaveRecord();
#endif
#ifdef _WIN32
dinput.Free();
// Kill xpad rumble
XINPUT_VIBRATION vib;
vib.wLeftMotorSpeed = 0;
vib.wRightMotorSpeed = 0;
for (int i = 0; i < 4; i++)
if (pad[i].bRumble)
XInputSetState(pad[i].XPadPlayer, &vib);
#endif
SaveConfig();
}
const float kDeadZone = 0.1f;
// Implement circular deadzone
@ -283,6 +252,9 @@ void ScaleStickValues(unsigned char* outx,
*outy = 0x80 + iy;
}
//******************************************************************************
// Input
//******************************************************************************
#ifdef _WIN32
void DInput_Read(int _numPAD, SPADStatus* _pPADStatus)
@ -334,6 +306,8 @@ void DInput_Read(int _numPAD, SPADStatus* _pPADStatus)
if (dinput.diks[pad[_numPAD].keyForControl[CTL_DPADLEFT]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_LEFT;}
if (dinput.diks[pad[_numPAD].keyForControl[CTL_DPADRIGHT]]& 0xFF){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
if (dinput.diks[pad[_numPAD].keyForControl[CTL_START]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_START;}
_pPADStatus->MicButton = (dinput.diks[pad[_numPAD].keyForControl[CTL_MIC]] & 0xFF) ? true : false;
}
bool XInput_Read(int XPadPlayer, SPADStatus* _pPADStatus)
@ -381,6 +355,8 @@ bool XInput_Read(int XPadPlayer, SPADStatus* _pPADStatus)
if (xpad.wButtons & XINPUT_GAMEPAD_DPAD_UP) {_pPADStatus->button |= PAD_BUTTON_UP;}
if (xpad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN) {_pPADStatus->button |= PAD_BUTTON_DOWN;}
//_pPADStatus->MicButton = (xpad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER) ? true : false;
return true;
}
else
@ -610,25 +586,124 @@ void cocoa_Read(int _numPAD, SPADStatus* _pPADStatus)
}
#endif
//******************************************************************************
// Plugin specification functions
//******************************************************************************
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_PAD;
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin KB/X360pad (DebugFast)");
#else
#ifndef _DEBUG
sprintf(_PluginInfo->Name, "Dolphin KB/X360pad");
#else
sprintf(_PluginInfo->Name, "Dolphin KB/X360pad (Debug)");
#endif
#endif
}
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {}
void DllConfig(HWND _hParent)
{
LoadConfig();
#ifdef _WIN32
wxWindow win;
win.SetHWND(_hParent);
ConfigDialog frame(&win);
frame.ShowModal();
win.SetHWND(0);
#elif defined(HAVE_WX) && HAVE_WX
ConfigDialog frame(NULL);
frame.ShowModal();
#endif
SaveConfig();
}
void DllDebugger(HWND _hParent, bool Show) {}
void Initialize(void *init)
{
//Console::Open(70, 5000);
// We are now running a game
g_EmulatorRunning = true;
// Load configuration
LoadConfig();
// Load recorded input if we are to play it back, otherwise begin with a blank recording
if (pad[0].bPlayback) LoadRecord();
g_PADInitialize = *(SPADInitialize*)init;
#ifdef _WIN32
dinput.Init((HWND)g_PADInitialize.hWnd);
#elif defined(HAVE_X11) && HAVE_X11
GXdsp = (Display*)g_PADInitialize.hWnd;
#elif defined(HAVE_COCOA) && HAVE_COCOA
#endif
}
void DoState(unsigned char **ptr, int mode)
{
// Load or save the counter
PointerWrap p(ptr, mode);
p.Do(count);
}
void Shutdown()
{
//Console::Print("ShutDown()\n");
// Save recording
if (pad[0].bRecording) SaveRecord();
// Reset the counter
count = 0;
// We have stopped the game
g_EmulatorRunning = false;
#ifdef _WIN32
dinput.Free();
// Kill xpad rumble
XINPUT_VIBRATION vib;
vib.wLeftMotorSpeed = 0;
vib.wRightMotorSpeed = 0;
for (int i = 0; i < 4; i++)
if (pad[i].bRumble)
XInputSetState(pad[i].XPadPlayer, &vib);
#endif
SaveConfig();
}
// Set buttons status from wxWidgets in the main application
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void PAD_Input(u16 _Key, u8 _UpDown) {
}
void PAD_Input(u16 _Key, u8 _UpDown) {}
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
{
// Check if all is okay
if ((_pPADStatus == NULL))
if (_pPADStatus == NULL) return;
// Play back input instead of accepting any user input
if (pad[0].bPlayback)
{
*_pPADStatus = PlayRecord();
return;
}
#ifdef RECORD_REPLAY
*_pPADStatus = PlayRecord();
return;
#endif
const int base = 0x80;
// Clear pad
memset(_pPADStatus, 0, sizeof(SPADStatus));
@ -639,15 +714,18 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
_pPADStatus->substickY = base;
_pPADStatus->button |= PAD_USE_ORIGIN;
#ifdef _WIN32
// Just update pad on focus
if (pad[_numPAD].bDisable)
{
if (!IsFocus()) return;
}
// Only update pad on focus, don't do this when recording
if (pad[_numPAD].bDisable && !pad[0].bRecording && !IsFocus()) return;
// Dolphin doesn't really care about the pad error codes anyways...
_pPADStatus->err = PAD_ERR_NONE;
// Read XInput
if (pad[_numPAD].bEnableXPad) XInput_Read(pad[_numPAD].XPadPlayer, _pPADStatus);
// Read Direct Input
DInput_Read(_numPAD, _pPADStatus);
#elif defined(HAVE_X11) && HAVE_X11
_pPADStatus->err = PAD_ERR_NONE;
X11_Read(_numPAD, _pPADStatus);
@ -656,9 +734,8 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
cocoa_Read(_numPAD, _pPADStatus);
#endif
#ifdef RECORD_STORE
RecordInput(*_pPADStatus);
#endif
// Record input
if (pad[0].bRecording) RecordInput(*_pPADStatus);
}
@ -742,7 +819,8 @@ void LoadConfig()
DIK_G,
DIK_F,
DIK_H,
DIK_LSHIFT
DIK_LSHIFT, //halfpress
DIK_M //Mic
};
#elif defined(HAVE_X11) && HAVE_X11
const int defaultKeyForControl[NUMCONTROLS] =
@ -768,7 +846,7 @@ void LoadConfig()
XK_f,
XK_h,
XK_Shift_L, //halfpress
XK_p
XK_p //Mic
};
#elif defined(HAVE_COCOA) && HAVE_COCOA
const int defaultKeyForControl[NUMCONTROLS] =
@ -794,7 +872,7 @@ void LoadConfig()
3,
4,
56, //halfpress
35
35 //Mic
};
#endif
IniFile file;
@ -811,6 +889,9 @@ void LoadConfig()
file.Get(SectionName, "Rumble", &pad[i].bRumble, true);
file.Get(SectionName, "XPad#", &pad[i].XPadPlayer);
file.Get(SectionName, "Recording", &pad[i].bRecording, false);
file.Get(SectionName, "Playback", &pad[i].bPlayback, false);
for (int x = 0; x < NUMCONTROLS; x++)
{
file.Get(SectionName, controlNames[x], &pad[i].keyForControl[x],
@ -840,6 +921,9 @@ void SaveConfig()
file.Set(SectionName, "DisableOnBackground", pad[i].bDisable);
file.Set(SectionName, "Rumble", pad[i].bRumble);
file.Set(SectionName, "XPad#", pad[i].XPadPlayer);
// Recording
file.Set(SectionName, "Recording", pad[i].bRecording);
file.Set(SectionName, "Playback", pad[i].bPlayback);
for (int x = 0; x < NUMCONTROLS; x++)
{