ShaderGenCommon: Add bit for LOD bias

This commit is contained in:
OatmealDome
2021-08-06 23:28:26 -04:00
parent 91cdeb5aa6
commit 4e12d6e871
2 changed files with 2 additions and 0 deletions

View File

@ -42,6 +42,7 @@ ShaderHostConfig ShaderHostConfig::GetCurrent()
bits.manual_texture_sampling = !g_ActiveConfig.bFastTextureSampling;
bits.manual_texture_sampling_custom_texture_sizes =
g_ActiveConfig.ManualTextureSamplingWithHiResTextures();
bits.backend_sampler_lod_bias = g_ActiveConfig.backend_info.bSupportsLodBiasInSampler;
return bits;
}