Core and AudioCommon: Use AsyncWorkThread.

This commit is contained in:
Jordan Woyak
2025-04-29 20:21:08 -05:00
parent be4b0af971
commit 4e736d60db
8 changed files with 27 additions and 29 deletions

View File

@ -39,10 +39,10 @@ void CubebStream::StateCallback(cubeb_stream* stream, void* user_data, cubeb_sta
CubebStream::CubebStream()
#ifdef _WIN32
: m_work_queue("Cubeb Worker", [](const std::function<void()>& func) { func(); })
: m_work_queue("Cubeb Worker")
{
Common::Event sync_event;
m_work_queue.EmplaceItem([this, &sync_event] {
m_work_queue.Push([this, &sync_event] {
Common::ScopeGuard sync_event_guard([&sync_event] { sync_event.Set(); });
auto result = ::CoInitializeEx(nullptr, COINIT_MULTITHREADED | COINIT_DISABLE_OLE1DDE);
m_coinit_success = result == S_OK;
@ -62,7 +62,7 @@ bool CubebStream::Init()
if (!m_coinit_success)
return false;
Common::Event sync_event;
m_work_queue.EmplaceItem([this, &return_value, &sync_event] {
m_work_queue.Push([this, &return_value, &sync_event] {
Common::ScopeGuard sync_event_guard([&sync_event] { sync_event.Set(); });
#endif
@ -113,7 +113,7 @@ bool CubebStream::SetRunning(bool running)
if (!m_coinit_success)
return false;
Common::Event sync_event;
m_work_queue.EmplaceItem([this, running, &return_value, &sync_event] {
m_work_queue.Push([this, running, &return_value, &sync_event] {
Common::ScopeGuard sync_event_guard([&sync_event] { sync_event.Set(); });
#endif
if (running)
@ -132,7 +132,7 @@ CubebStream::~CubebStream()
{
#ifdef _WIN32
Common::Event sync_event;
m_work_queue.EmplaceItem([this, &sync_event] {
m_work_queue.Push([this, &sync_event] {
Common::ScopeGuard sync_event_guard([&sync_event] { sync_event.Set(); });
#endif
cubeb_stream_stop(m_stream);
@ -156,7 +156,7 @@ void CubebStream::SetVolume(int volume)
if (!m_coinit_success)
return;
Common::Event sync_event;
m_work_queue.EmplaceItem([this, volume, &sync_event] {
m_work_queue.Push([this, volume, &sync_event] {
Common::ScopeGuard sync_event_guard([&sync_event] { sync_event.Set(); });
#endif
cubeb_stream_set_volume(m_stream, volume / 100.0f);