Make our architecture defines less stupid.

Our defines were never clear between what meant 64bit or x86_64
This makes a clear cut between bitness and architecture.
This commit also has the side effect of bringing up aarch64 compiling support.
This commit is contained in:
Ryan Houdek
2014-03-02 05:21:50 -06:00
parent d1ccd964cd
commit 4f02132f93
60 changed files with 368 additions and 349 deletions

View File

@ -768,7 +768,7 @@ void VertexLoader::CompileVertexTranslator()
#ifdef USE_VERTEX_LOADER_JIT
// End loop here
#ifdef _M_X64
#if _M_X86_64
MOV(64, R(RAX), Imm64((u64)&loop_counter));
SUB(32, MatR(RAX), Imm8(1));
#else
@ -787,7 +787,7 @@ void VertexLoader::CompileVertexTranslator()
void VertexLoader::WriteCall(TPipelineFunction func)
{
#ifdef USE_VERTEX_LOADER_JIT
#ifdef _M_X64
#if _M_X86_64
MOV(64, R(RAX), Imm64((u64)func));
CALLptr(R(RAX));
#else
@ -802,7 +802,7 @@ void VertexLoader::WriteCall(TPipelineFunction func)
void VertexLoader::WriteGetVariable(int bits, OpArg dest, void *address)
{
#ifdef USE_VERTEX_LOADER_JIT
#ifdef _M_X64
#if _M_X86_64
MOV(64, R(RAX), Imm64((u64)address));
MOV(bits, dest, MatR(RAX));
#else
@ -814,7 +814,7 @@ void VertexLoader::WriteGetVariable(int bits, OpArg dest, void *address)
void VertexLoader::WriteSetVariable(int bits, void *address, OpArg value)
{
#ifdef USE_VERTEX_LOADER_JIT
#ifdef _M_X64
#if _M_X86_64
MOV(64, R(RAX), Imm64((u64)address));
MOV(bits, MatR(RAX), value);
#else

View File

@ -13,7 +13,7 @@
#include "Common/MathUtil.h"
#include "VideoCommon/VideoBackendBase.h"
#if defined(_MSC_VER) && !defined(__x86_64__) && !defined(_M_X64)
#if defined(_MSC_VER) && _M_X86_32
void * memcpy_amd(void *dest, const void *src, size_t n);
unsigned char memcmp_mmx(const void* src1, const void* src2, int cmpsize);
#define memcpy_gc memcpy_amd

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@ -75,7 +75,7 @@ MEMCPY_AMD.CPP
#include <windows.h>
#endif
#if defined(_MSC_VER) && !defined(__x86_64__) && !defined(_M_X64)
#if defined(_MSC_VER) && _M_X86_32
void * memcpy_amd(void *dest, const void *src, size_t n)
{