Make our architecture defines less stupid.

Our defines were never clear between what meant 64bit or x86_64
This makes a clear cut between bitness and architecture.
This commit also has the side effect of bringing up aarch64 compiling support.
This commit is contained in:
Ryan Houdek
2014-03-02 05:21:50 -06:00
parent d1ccd964cd
commit 4f02132f93
60 changed files with 368 additions and 349 deletions

View File

@ -768,7 +768,7 @@ void VertexLoader::CompileVertexTranslator()
#ifdef USE_VERTEX_LOADER_JIT
// End loop here
#ifdef _M_X64
#if _M_X86_64
MOV(64, R(RAX), Imm64((u64)&loop_counter));
SUB(32, MatR(RAX), Imm8(1));
#else
@ -787,7 +787,7 @@ void VertexLoader::CompileVertexTranslator()
void VertexLoader::WriteCall(TPipelineFunction func)
{
#ifdef USE_VERTEX_LOADER_JIT
#ifdef _M_X64
#if _M_X86_64
MOV(64, R(RAX), Imm64((u64)func));
CALLptr(R(RAX));
#else
@ -802,7 +802,7 @@ void VertexLoader::WriteCall(TPipelineFunction func)
void VertexLoader::WriteGetVariable(int bits, OpArg dest, void *address)
{
#ifdef USE_VERTEX_LOADER_JIT
#ifdef _M_X64
#if _M_X86_64
MOV(64, R(RAX), Imm64((u64)address));
MOV(bits, dest, MatR(RAX));
#else
@ -814,7 +814,7 @@ void VertexLoader::WriteGetVariable(int bits, OpArg dest, void *address)
void VertexLoader::WriteSetVariable(int bits, void *address, OpArg value)
{
#ifdef USE_VERTEX_LOADER_JIT
#ifdef _M_X64
#if _M_X86_64
MOV(64, R(RAX), Imm64((u64)address));
MOV(bits, MatR(RAX), value);
#else