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Common/MsgHandler: Namespace code within the Common namespace
Closes another gap in the Common library where code isn't being namespaced under it.
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@ -157,7 +157,7 @@ void ShaderCache::WaitForAsyncCompiler()
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ImGui::SetNextWindowSize(ImVec2(400.0f * scale, 50.0f * scale), ImGuiCond_Always);
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ImGui::SetNextWindowPosCenter(ImGuiCond_Always);
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if (ImGui::Begin(GetStringT("Compiling Shaders").c_str(), nullptr,
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if (ImGui::Begin(Common::GetStringT("Compiling Shaders").c_str(), nullptr,
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ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoInputs |
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings |
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ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoNav |
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