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a little cleanup of dx9 depth conversion code that r6751 made unnecessary, and a question about D3DFMT_D24X8 checks, and (most importantly) spelled Stretch right in video config
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6757 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -160,7 +160,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
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// aspect-ratio
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{
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const wxString ar_choices[] = { _("Auto [recommended]"),
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_("Force 16:9"), _("Force 4:3"), _("Strech to Window") };
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_("Force 16:9"), _("Force 4:3"), _("Stretch to Window") };
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szr_basic->Add(new wxStaticText(page_general, -1, _("Aspect ratio:")), 1, wxALIGN_CENTER_VERTICAL, 0);
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wxChoice* const choice_aspect = new SettingChoice(page_general,
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