a little cleanup of dx9 depth conversion code that r6751 made unnecessary, and a question about D3DFMT_D24X8 checks, and (most importantly) spelled Stretch right in video config

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6757 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nitsuja-
2011-01-06 02:24:03 +00:00
parent 95b6d3f445
commit 4f45b422a2
7 changed files with 20 additions and 39 deletions

View File

@ -160,7 +160,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
// aspect-ratio
{
const wxString ar_choices[] = { _("Auto [recommended]"),
_("Force 16:9"), _("Force 4:3"), _("Strech to Window") };
_("Force 16:9"), _("Force 4:3"), _("Stretch to Window") };
szr_basic->Add(new wxStaticText(page_general, -1, _("Aspect ratio:")), 1, wxALIGN_CENTER_VERTICAL, 0);
wxChoice* const choice_aspect = new SettingChoice(page_general,