diff --git a/Source/Android/app/src/main/res/values/strings.xml b/Source/Android/app/src/main/res/values/strings.xml
index 7072a9bfd4..24731c9e1c 100644
--- a/Source/Android/app/src/main/res/values/strings.xml
+++ b/Source/Android/app/src/main/res/values/strings.xml
@@ -24,19 +24,19 @@
- Wiimote 1
- Wiimote 2
- Wiimote 3
- Wiimote 4
+ Wii Remote 1
+ Wii Remote 2
+ Wii Remote 3
+ Wii Remote 4
- Enable Wiimote
+ Enable Wii Remote
IR Motion Controls
Swing Navigation
Tilt Navigation
Shake Controls
Analog Stick Navigation
- Wiimote Extension
+ Wii Remote Extension
Choose which Extension you want to use with the Wiimote
Nunchuk
Classic Controller
@@ -46,7 +46,7 @@
Input Binding
Press or move an input to bind it to %1$s.
-
+
Button A
Button B
Button Start
@@ -68,7 +68,7 @@
Trigger L
Trigger R
-
+
Button 1
Button 2
Button +
@@ -167,9 +167,9 @@
Higher values can make variable-framerate games run at a higher framerate, requiring a powerful device. Lower values make games run at a lower framerate, increasing emulation speed, but reducing the emulated console\'s performance.
Emulated CPU Clock Speed
WARNING: Changing this from the default (100%) WILL break games and cause glitches. Please do not report bugs that occur with a non-default clock.
- Wiimote Continuous Scanning
+ Wii Remote Continuous Scanning
Leave this on if you are using a DolphinBar for real Wiimote support.
- Wiimote Speaker
+ Wii Remote Speaker
Enable sound output through the speaker on a real Wiimote (DolphinBar required).
@@ -265,7 +265,7 @@
Slot 6
Quick Save
Quick Load
- Refresh Wiimotes
+ Refresh Wii Remotes
Configure Controls
Edit Layout
Done
@@ -281,7 +281,7 @@
Bongo Controller
Enable this if you are using bongos on this port.
-
+
General
Controllers
diff --git a/Source/Core/Core/HW/Wiimote.cpp b/Source/Core/Core/HW/Wiimote.cpp
index 0d91fb926c..4611da4c15 100644
--- a/Source/Core/Core/HW/Wiimote.cpp
+++ b/Source/Core/Core/HW/Wiimote.cpp
@@ -12,7 +12,7 @@
namespace Wiimote
{
-static InputConfig s_config(WIIMOTE_INI_NAME, _trans("Wiimote"), "Wiimote");
+static InputConfig s_config(WIIMOTE_INI_NAME, _trans("Wii Remote"), "Wiimote");
InputConfig* GetConfig()
{
diff --git a/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp b/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp
index 28d45e2393..69a3a7341e 100644
--- a/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp
+++ b/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp
@@ -283,9 +283,9 @@ Wiimote::Wiimote(const unsigned int index)
m_options->boolean_settings.emplace_back(
std::make_unique(_trans("Background Input")));
m_options->boolean_settings.emplace_back(
- std::make_unique(_trans("Sideways Wiimote"), false));
+ std::make_unique(_trans("Sideways Wii Remote"), false));
m_options->boolean_settings.emplace_back(
- std::make_unique(_trans("Upright Wiimote"), false));
+ std::make_unique(_trans("Upright Wii Remote"), false));
m_options->boolean_settings.emplace_back(std::make_unique(
_trans("Iterative Input"), false, ControlGroup::SettingType::VIRTUAL));
m_options->numeric_settings.emplace_back(
@@ -295,7 +295,7 @@ Wiimote::Wiimote(const unsigned int index)
// hotkeys
groups.emplace_back(m_hotkeys = new ModifySettingsButton(_trans("Hotkeys")));
- // hotkeys to temporarily modify the Wiimote orientation (sideways, upright)
+ // hotkeys to temporarily modify the Wii Remote orientation (sideways, upright)
// this setting modifier is toggled
m_hotkeys->AddInput(_trans("Sideways Toggle"), true);
m_hotkeys->AddInput(_trans("Upright Toggle"), true);
@@ -349,7 +349,7 @@ bool Wiimote::Step()
}
// check if a status report needs to be sent
- // this happens on Wiimote sync and when extensions are switched
+ // this happens on Wii Remote sync and when extensions are switched
if (m_extension->active_extension != m_extension->switch_extension)
{
RequestStatus();
@@ -689,7 +689,7 @@ void Wiimote::Update()
if (rptf.ext)
GetExtData(data + rptf.ext);
- // hybrid Wiimote stuff (for now, it's not supported while recording)
+ // hybrid Wii Remote stuff (for now, it's not supported while recording)
if (WIIMOTE_SRC_HYBRID == g_wiimote_sources[m_index] && !Movie::IsRecordingInput())
{
using namespace WiimoteReal;
@@ -795,7 +795,7 @@ void Wiimote::ControlChannel(const u16 _channelID, const void* _pData, u32 _Size
// Check for custom communication
if (99 == _channelID)
{
- // Wiimote disconnected
+ // Wii Remote disconnected
// reset eeprom/register/reporting mode
Reset();
if (WIIMOTE_SRC_REAL & g_wiimote_sources[m_index])
@@ -911,7 +911,7 @@ void Wiimote::ConnectOnInput()
{
Host_ConnectWiimote(m_index, true);
// arbitrary value so it doesn't try to send multiple requests before Dolphin can react
- // if Wiimotes are polled at 200Hz then this results in one request being sent per 500ms
+ // if Wii Remotes are polled at 200Hz then this results in one request being sent per 500ms
m_last_connect_request_counter = 100;
}
}
diff --git a/Source/Core/Core/HotkeyManager.cpp b/Source/Core/Core/HotkeyManager.cpp
index c33c24e2d5..05ee715ea1 100644
--- a/Source/Core/Core/HotkeyManager.cpp
+++ b/Source/Core/Core/HotkeyManager.cpp
@@ -33,10 +33,10 @@ const std::string hotkey_labels[] = {
_trans("Exit"),
_trans("Press Sync Button"),
- _trans("Connect Wiimote 1"),
- _trans("Connect Wiimote 2"),
- _trans("Connect Wiimote 3"),
- _trans("Connect Wiimote 4"),
+ _trans("Connect Wii Remote 1"),
+ _trans("Connect Wii Remote 2"),
+ _trans("Connect Wii Remote 3"),
+ _trans("Connect Wii Remote 4"),
_trans("Connect Balance Board"),
_trans("Volume Down"),
diff --git a/Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp b/Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp
index dcacf8b313..4ac2e6ab23 100644
--- a/Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp
+++ b/Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp
@@ -46,13 +46,13 @@ CWII_IPC_HLE_Device_usb_oh1_57e_305_emu::CWII_IPC_HLE_Device_usb_oh1_57e_305_emu
BackUpBTInfoSection(&sysconf);
}
- // Activate only first Wiimote by default
+ // Activate only first Wii Remote by default
_conf_pads BT_DINF;
SetUsbPointer(this);
if (!sysconf.GetArrayData("BT.DINF", (u8*)&BT_DINF, sizeof(_conf_pads)))
{
- PanicAlertT("Trying to read from invalid SYSCONF\nWiimote bt ids are not available");
+ PanicAlertT("Trying to read from invalid SYSCONF\nWii Remote bt ids are not available");
}
else
{
@@ -1906,7 +1906,7 @@ CWII_IPC_HLE_WiiMote* CWII_IPC_HLE_Device_usb_oh1_57e_305_emu::AccessWiiMote(u16
}
ERROR_LOG(WII_IPC_WIIMOTE, "Can't find Wiimote by connection handle %02x", _ConnectionHandle);
- PanicAlertT("Can't find Wiimote by connection handle %02x", _ConnectionHandle);
+ PanicAlertT("Can't find Wii Remote by connection handle %02x", _ConnectionHandle);
return nullptr;
}
@@ -1917,7 +1917,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305_emu::DisplayDisconnectMessage(const int
// mean
// and display things like "Wiimote %i disconnected due to inactivity!" etc.
Core::DisplayMessage(
- StringFromFormat("Wiimote %i disconnected by emulated software", wiimoteNumber), 3000);
+ StringFromFormat("Wii Remote %i disconnected by emulated software", wiimoteNumber), 3000);
}
void CWII_IPC_HLE_Device_usb_oh1_57e_305_emu::LOG_LinkKey(const u8* _pLinkKey)
diff --git a/Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp b/Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp
index 9aa5785f4f..a3a6512913 100644
--- a/Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp
+++ b/Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp
@@ -223,14 +223,14 @@ IPCCommandResult CWII_IPC_HLE_Device_usb_oh1_57e_305_real::IOCtlV(u32 command_ad
if (cmd_buffer.Parameter == USBV0_IOCTL_INTRMSG &&
m_sync_button_state == SyncButtonState::Pressed)
{
- Core::DisplayMessage("Scanning for Wiimotes", 2000);
+ Core::DisplayMessage("Scanning for Wii Remotes", 2000);
FakeSyncButtonPressedEvent(*buffer);
return GetNoReply();
}
if (cmd_buffer.Parameter == USBV0_IOCTL_INTRMSG &&
m_sync_button_state == SyncButtonState::LongPressed)
{
- Core::DisplayMessage("Reset saved Wiimote pairings", 2000);
+ Core::DisplayMessage("Reset saved Wii Remote pairings", 2000);
FakeSyncButtonHeldEvent(*buffer);
return GetNoReply();
}
diff --git a/Source/Core/DolphinWX/Config/WiiConfigPane.cpp b/Source/Core/DolphinWX/Config/WiiConfigPane.cpp
index c5aca6124c..81af8b48a1 100644
--- a/Source/Core/DolphinWX/Config/WiiConfigPane.cpp
+++ b/Source/Core/DolphinWX/Config/WiiConfigPane.cpp
@@ -54,7 +54,7 @@ void WiiConfigPane::InitializeGUI()
new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, m_bt_sensor_bar_pos_strings);
m_bt_sensor_bar_sens = new DolphinSlider(this, wxID_ANY, 0, 0, 4);
m_bt_speaker_volume = new DolphinSlider(this, wxID_ANY, 0, 0, 127);
- m_bt_wiimote_motor = new wxCheckBox(this, wxID_ANY, _("Wiimote Motor"));
+ m_bt_wiimote_motor = new wxCheckBox(this, wxID_ANY, _("Wii Remote Motor"));
m_screensaver_checkbox->Bind(wxEVT_CHECKBOX, &WiiConfigPane::OnScreenSaverCheckBoxChanged, this);
m_pal60_mode_checkbox->Bind(wxEVT_CHECKBOX, &WiiConfigPane::OnPAL60CheckBoxChanged, this);
diff --git a/Source/Core/DolphinWX/ControllerConfigDiag.cpp b/Source/Core/DolphinWX/ControllerConfigDiag.cpp
index 6f489fa270..62655252e7 100644
--- a/Source/Core/DolphinWX/ControllerConfigDiag.cpp
+++ b/Source/Core/DolphinWX/ControllerConfigDiag.cpp
@@ -222,7 +222,7 @@ wxSizer* ControllerConfigDiag::CreateWiimoteConfigSizer()
const int space5 = FromDIP(5);
const int space20 = FromDIP(20);
- auto* const box = new wxStaticBoxSizer(wxVERTICAL, this, _("Wiimotes"));
+ auto* const box = new wxStaticBoxSizer(wxVERTICAL, this, _("Wii Remotes"));
m_passthrough_bt_radio = new wxRadioButton(this, wxID_ANY, _("Passthrough a Bluetooth adapter"),
wxDefaultPosition, wxDefaultSize, wxRB_GROUP);
@@ -253,13 +253,14 @@ wxSizer* ControllerConfigDiag::CreateWiimoteConfigSizer()
wxSizer* ControllerConfigDiag::CreatePassthroughBTConfigSizer()
{
- m_passthrough_sync_text = new wxStaticText(this, wxID_ANY, _("Sync real Wiimotes and pair them"));
+ m_passthrough_sync_text =
+ new wxStaticText(this, wxID_ANY, _("Sync real Wii Remotes and pair them"));
m_passthrough_sync_btn =
new wxButton(this, wxID_ANY, _("Sync"), wxDefaultPosition, wxDLG_UNIT(this, wxSize(60, -1)));
m_passthrough_sync_btn->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnPassthroughScanButton, this);
m_passthrough_reset_text =
- new wxStaticText(this, wxID_ANY, _("Reset all saved Wiimote pairings"));
+ new wxStaticText(this, wxID_ANY, _("Reset all saved Wii Remote pairings"));
m_passthrough_reset_btn =
new wxButton(this, wxID_ANY, _("Reset"), wxDefaultPosition, wxDLG_UNIT(this, wxSize(60, -1)));
m_passthrough_reset_btn->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnPassthroughResetButton,
@@ -284,7 +285,7 @@ wxSizer* ControllerConfigDiag::CreatePassthroughBTConfigSizer()
wxSizer* ControllerConfigDiag::CreateEmulatedBTConfigSizer()
{
const std::array src_choices{
- {_("None"), _("Emulated Wiimote"), _("Real Wiimote"), _("Hybrid Wiimote")}};
+ {_("None"), _("Emulated Wii Remote"), _("Real Wii Remote"), _("Hybrid Wii Remote")}};
const int space5 = FromDIP(5);
@@ -304,7 +305,7 @@ wxSizer* ControllerConfigDiag::CreateEmulatedBTConfigSizer()
m_wiimote_index_from_config_id.emplace(config_bt_id, i);
m_wiimote_labels[i] =
- new wxStaticText(this, wxID_ANY, wxString::Format(_("Wiimote %i"), i + 1));
+ new wxStaticText(this, wxID_ANY, wxString::Format(_("Wii Remote %i"), i + 1));
m_wiimote_sources[i] = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize,
src_choices.size(), src_choices.data());
m_wiimote_sources[i]->Bind(wxEVT_CHOICE, &ControllerConfigDiag::OnWiimoteSourceChanged, this);
@@ -330,7 +331,7 @@ wxSizer* ControllerConfigDiag::CreateEmulatedBTConfigSizer()
m_unsupported_bt_text =
new wxStaticText(this, wxID_ANY, _("A supported Bluetooth device could not be found,\n"
- "so you must connect Wiimotes manually."));
+ "so you must connect Wii Remotes manually."));
m_unsupported_bt_text->Show(!WiimoteReal::g_wiimote_scanner.IsReady());
// Balance Board
@@ -452,7 +453,7 @@ void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
}
else if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_WIIU_ADAPTER)
{
- GCAdapterConfigDiag config_diag(this, _("Wii U Gamecube Controller Adapter Configuration"),
+ GCAdapterConfigDiag config_diag(this, _("Wii U GameCube Controller Adapter Configuration"),
port_num);
config_diag.ShowModal();
}
@@ -494,7 +495,7 @@ void ControllerConfigDiag::OnWiimoteConfigButton(wxCommandEvent& ev)
HotkeyManagerEmu::Enable(false);
InputConfigDialog m_ConfigFrame(this, *wiimote_plugin,
- _("Dolphin Emulated Wiimote Configuration"),
+ _("Dolphin Emulated Wii Remote Configuration"),
m_wiimote_index_from_config_id[ev.GetId()]);
m_ConfigFrame.ShowModal();
@@ -512,8 +513,8 @@ void ControllerConfigDiag::OnPassthroughScanButton(wxCommandEvent& event)
{
if (!Core::IsRunning())
{
- wxMessageBox(_("A sync can only be triggered when a Wii game is running."), _("Sync Wiimotes"),
- wxICON_WARNING);
+ wxMessageBox(_("A sync can only be triggered when a Wii game is running."),
+ _("Sync Wii Remotes"), wxICON_WARNING);
return;
}
auto device = WII_IPC_HLE_Interface::GetDeviceByName("/dev/usb/oh1/57e/305");
@@ -526,8 +527,8 @@ void ControllerConfigDiag::OnPassthroughResetButton(wxCommandEvent& event)
{
if (!Core::IsRunning())
{
- wxMessageBox(_("Saved Wiimote pairings can only be reset when a Wii game is running."),
- _("Reset Wiimote pairings"), wxICON_WARNING);
+ wxMessageBox(_("Saved Wii Remote pairings can only be reset when a Wii game is running."),
+ _("Reset Wii Remote pairings"), wxICON_WARNING);
return;
}
auto device = WII_IPC_HLE_Interface::GetDeviceByName("/dev/usb/oh1/57e/305");
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp
index 38ef145e42..b48dad0e5f 100644
--- a/Source/Core/DolphinWX/FrameTools.cpp
+++ b/Source/Core/DolphinWX/FrameTools.cpp
@@ -337,7 +337,7 @@ void CFrame::OnTASInput(wxCommandEvent& event)
{
g_TASInputDlg[i + 4]->CreateWiiLayout(i);
g_TASInputDlg[i + 4]->Show();
- g_TASInputDlg[i + 4]->SetTitle(wxString::Format(_("TAS Input - Wiimote %d"), i + 1));
+ g_TASInputDlg[i + 4]->SetTitle(wxString::Format(_("TAS Input - Wii Remote %d"), i + 1));
}
}
}
@@ -870,7 +870,7 @@ void CFrame::OnStopped()
// Clean framerate indications from the status bar.
GetStatusBar()->SetStatusText(" ", 0);
- // Clear wiimote connection status from the status bar.
+ // Clear Wii Remote connection status from the status bar.
GetStatusBar()->SetStatusText(" ", 1);
// If batch mode was specified on the command-line or we were already closing, exit now.
@@ -1176,7 +1176,7 @@ void CFrame::ConnectWiimote(int wm_idx, bool connect)
{
bool was_unpaused = Core::PauseAndLock(true);
GetUsbPointer()->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
- const char* message = connect ? "Wiimote %i connected" : "Wiimote %i disconnected";
+ const char* message = connect ? "Wii Remote %i connected" : "Wii Remote %i disconnected";
Core::DisplayMessage(StringFromFormat(message, wm_idx + 1), 3000);
Host_UpdateMainFrame();
Core::PauseAndLock(false, was_unpaused);
diff --git a/Source/Core/DolphinWX/Main.cpp b/Source/Core/DolphinWX/Main.cpp
index 6620275cfa..871e89ad28 100644
--- a/Source/Core/DolphinWX/Main.cpp
+++ b/Source/Core/DolphinWX/Main.cpp
@@ -493,7 +493,7 @@ void Host_SetWiiMoteConnectionState(int _State)
event.SetString(_("Connecting..."));
break;
case 2:
- event.SetString(_("Wiimote Connected"));
+ event.SetString(_("Wii Remote Connected"));
break;
}
// Update field 1 or 2
diff --git a/Source/Core/DolphinWX/MainMenuBar.cpp b/Source/Core/DolphinWX/MainMenuBar.cpp
index a95c6f82bc..b5a2c90750 100644
--- a/Source/Core/DolphinWX/MainMenuBar.cpp
+++ b/Source/Core/DolphinWX/MainMenuBar.cpp
@@ -206,7 +206,7 @@ wxMenu* MainMenuBar::CreateToolsMenu() const
for (int i = 0; i < 4; i++)
{
wiimote_menu->AppendCheckItem(IDM_CONNECT_WIIMOTE1 + i,
- wxString::Format(_("Connect Wiimote %i"), i + 1));
+ wxString::Format(_("Connect Wii Remote %i"), i + 1));
}
wiimote_menu->AppendSeparator();
wiimote_menu->AppendCheckItem(IDM_CONNECT_BALANCEBOARD, _("Connect Balance Board"));
@@ -221,7 +221,7 @@ wxMenu* MainMenuBar::CreateToolsMenu() const
tools_menu->Append(IDM_LOAD_WII_MENU, dummy_string);
tools_menu->Append(IDM_FIFOPLAYER, _("FIFO Player"));
tools_menu->AppendSeparator();
- tools_menu->AppendSubMenu(wiimote_menu, _("Connect Wiimotes"));
+ tools_menu->AppendSubMenu(wiimote_menu, _("Connect Wii Remotes"));
return tools_menu;
}
diff --git a/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp b/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp
index 21dbce3217..7401875ab7 100644
--- a/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp
+++ b/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp
@@ -196,7 +196,7 @@ wxNotebook* NetPlaySetupFrame::CreateNotebookGUI(wxWindow* parent)
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/forwarded!\n"
"\n"
- "Wiimote netplay is experimental and should not be expected to work.\n"));
+ "Wii Remote support in netplay is experimental and should not be expected to work.\n"));
wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
top_szr->Add(m_ip_lbl, 0, wxALIGN_CENTER_VERTICAL);