Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6747 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-01-05 04:35:46 +00:00
parent 0b46610d49
commit 4f6d4f5ddd
57 changed files with 8054 additions and 851 deletions

33
Languages/po.rules Normal file
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<?xml version="1.0" encoding="utf-8"?>
<VisualStudioToolFile
Name="Message Compiler"
Version="8.00"
>
<Rules>
<CustomBuildRule
Name="msgfmt"
DisplayName="Compile Locale"
CommandLine="msgfmt [AllOptions] [AdditionalOptions] [inputs]"
Outputs="[$OutputName]"
FileExtensions="*.po"
ExecutionDescription="Compiling $(InputName) locale"
>
<Properties>
<StringProperty
Name="OutputName"
DisplayName="Output File"
Description="Specifies a name to override the default file name"
Switch="-o &quot;[value]&quot;"
DefaultValue="$(OutDir)\Languages\$(InputName)\dolphin-emu.mo"
Delimited="true"
/>
<BooleanProperty
Name="Verbose"
DisplayName="Verbose"
Description="Increase verbosity level"
Switch="-v"
/>
</Properties>
</CustomBuildRule>
</Rules>
</VisualStudioToolFile>