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Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6747 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -32,7 +32,7 @@ class BreakPointDlg : public wxDialog
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DECLARE_EVENT_TABLE();
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public:
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BreakPointDlg(CBreakPointWindow *, wxWindow *parent, wxWindowID id = 1, const wxString &title = wxT("BreakPoint"),
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BreakPointDlg(CBreakPointWindow *, wxWindow *parent, wxWindowID id = 1, const wxString &title = _("BreakPoint"),
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = wxCAPTION | wxSYSTEM_MENU | wxDIALOG_NO_PARENT | wxCLOSE_BOX);
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virtual ~BreakPointDlg();
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