Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6747 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-01-05 04:35:46 +00:00
parent 0b46610d49
commit 4f6d4f5ddd
57 changed files with 8054 additions and 851 deletions

View File

@ -58,7 +58,7 @@ void LuaStop(int uid, bool ok)
}
wxLuaWindow::wxLuaWindow(wxFrame* parent, const wxPoint& pos, const wxSize& size) :
wxFrame(parent, wxID_ANY, _T("Lua Script Console"), pos, size, wxDEFAULT_FRAME_STYLE | wxNO_FULL_REPAINT_ON_RESIZE)
wxFrame(parent, wxID_ANY, _("Lua Script Console"), pos, size, wxDEFAULT_FRAME_STYLE | wxNO_FULL_REPAINT_ON_RESIZE)
{
LuaWindow_InitFirstTime();
@ -107,11 +107,11 @@ void wxLuaWindow::InitGUIControls()
m_Tab_Log->Layout();
// Button Strip
m_Button_Close = new wxButton(this, ID_BUTTON_CLOSE, _T("Close"), wxDefaultPosition, wxDefaultSize);
m_Button_LoadScript = new wxButton(this, ID_BUTTON_LOAD, _T("Load Script..."), wxDefaultPosition, wxDefaultSize);
m_Button_Run = new wxButton(this, ID_BUTTON_RUN, _T("Run"), wxDefaultPosition, wxDefaultSize);
m_Button_Stop = new wxButton(this, ID_BUTTON_STOP, _T("Stop"), wxDefaultPosition, wxDefaultSize);
m_Button_Clear = new wxButton(this, ID_BUTTON_CLEAR, _T("Clear"), wxDefaultPosition, wxDefaultSize);
m_Button_Close = new wxButton(this, ID_BUTTON_CLOSE, _("Close"), wxDefaultPosition, wxDefaultSize);
m_Button_LoadScript = new wxButton(this, ID_BUTTON_LOAD, _("Load Script..."), wxDefaultPosition, wxDefaultSize);
m_Button_Run = new wxButton(this, ID_BUTTON_RUN, _("Run"), wxDefaultPosition, wxDefaultSize);
m_Button_Stop = new wxButton(this, ID_BUTTON_STOP, _("Stop"), wxDefaultPosition, wxDefaultSize);
m_Button_Clear = new wxButton(this, ID_BUTTON_CLEAR, _("Clear"), wxDefaultPosition, wxDefaultSize);
wxBoxSizer* sButtons = new wxBoxSizer(wxHORIZONTAL);
m_Button_Run->Disable();
@ -135,7 +135,7 @@ void wxLuaWindow::InitGUIControls()
void wxLuaWindow::OnEvent_ScriptLoad_Press(wxCommandEvent& WXUNUSED(event))
{
wxString path = wxFileSelector(
_T("Select the script to load"),
_("Select the script to load"),
wxEmptyString, wxEmptyString, wxEmptyString,
wxString::Format
(
@ -160,7 +160,7 @@ void wxLuaWindow::OnEvent_ScriptLoad_Press(wxCommandEvent& WXUNUSED(event))
void wxLuaWindow::OnEvent_ScriptRun_Press(wxCommandEvent& WXUNUSED(event))
{
m_TextCtrl_Log->AppendText(wxT("Running script...\n"));
m_TextCtrl_Log->AppendText(_("Running script...\n"));
bScriptRunning = true;
m_Button_LoadScript->Disable();
m_Button_Run->Disable();