Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!

Yes, I used a script :D

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4169 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Marcus Wanners
2009-09-02 21:00:45 +00:00
parent c64b1ca5dc
commit 50593397f3
81 changed files with 1049 additions and 1049 deletions

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@ -38,7 +38,7 @@
///////////////////////////////////////////////////////////////////////////////////
// Includes
// ----------------
#include <string>
@ -71,10 +71,10 @@ namespace BootManager
#ifdef _WIN32
extern "C" HINSTANCE wxGetInstance();
#endif
/////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
// Boot the ISO or file
// ----------------
bool BootCore(const std::string& _rFilename)
@ -207,7 +207,7 @@ void Stop()
{
Core::Stop();
}
/////////////////////////////////
} // namespace

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@ -126,7 +126,7 @@ CConfigMain::~CConfigMain()
{
}
//////////////////////////////////////////////////////////////////////////
// Used to restrict changing of some options while emulator is running
void CConfigMain::UpdateGUI()
{
@ -203,7 +203,7 @@ void CConfigMain::CreateGUIControls()
Notebook->AddPage(PluginPage, wxT("Plugins"));
//////////////////////////////////////////////////////////////////////////
// General page
// Core Settings - Basic
@ -347,7 +347,7 @@ void CConfigMain::CreateGUIControls()
sGeneralPage->Layout();
//////////////////////////////////////////////////////////////////////////
// Gamecube page
// IPL settings
sbGamecubeIPLSettings = new wxStaticBoxSizer(wxVERTICAL, GamecubePage, wxT("IPL Settings"));
@ -438,7 +438,7 @@ void CConfigMain::CreateGUIControls()
sGamecube->Layout();
//////////////////////////////////////////////////////////////////////////
// Wii page
sbWiimoteSettings = new wxStaticBoxSizer(wxVERTICAL, WiiPage, wxT("Wiimote Settings"));
arrayStringFor_WiiSensBarPos.Add(wxT("Bottom")); arrayStringFor_WiiSensBarPos.Add(wxT("Top"));
@ -483,7 +483,7 @@ void CConfigMain::CreateGUIControls()
sWii->Layout();
//////////////////////////////////////////////////////////////////////////
// Paths page
sbISOPaths = new wxStaticBoxSizer(wxVERTICAL, PathsPage, wxT("ISO Directories"));
ISOPaths = new wxListBox(PathsPage, ID_ISOPATHS, wxDefaultPosition, wxDefaultSize, arrayStringFor_ISOPaths, wxLB_SINGLE, wxDefaultValidator);
@ -524,7 +524,7 @@ void CConfigMain::CreateGUIControls()
PathsPage->SetSizer(sPaths);
sPaths->Layout();
//////////////////////////////////////////////////////////////////////////
// Plugins page
sbGraphicsPlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginPage, wxT("Graphics"));
GraphicSelection = new wxChoice(PluginPage, ID_GRAPHIC_CB, wxDefaultPosition, wxDefaultSize, NULL, 0, wxDefaultValidator);
@ -620,7 +620,7 @@ void CConfigMain::CloseClick(wxCommandEvent& WXUNUSED (event))
Close();
}
//////////////////////////////////////////////////////////////////////////
// Core AND Interface settings
void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
{
@ -687,7 +687,7 @@ void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
}
}
/////////////////////////////////////////////////////////////////////////////////////
// GC settings
// -----------------------
void CConfigMain::GCSettingsChanged(wxCommandEvent& event)
@ -809,10 +809,10 @@ void CConfigMain::ChooseEXIDevice(std::string deviceName, int deviceNum)
(deviceNum == 2) ? 2 : 0); // SP1 is device 2, slots are device 0
}
}
///////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Wii settings
// -------------------
void CConfigMain::WiiSettingsChanged(wxCommandEvent& event)
@ -842,11 +842,11 @@ void CConfigMain::WiiSettingsChanged(wxCommandEvent& event)
break;
}
}
///////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// Paths settings
// -------------------
void CConfigMain::ISOPathsSelectionChanged(wxCommandEvent& WXUNUSED (event))
@ -912,7 +912,7 @@ void CConfigMain::DVDRootChanged(wxFileDirPickerEvent& WXUNUSED (event))
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDVDRoot = DVDRoot->GetPath().mb_str();
}
//////////////////////////////////////////////////////////////////////////
// Plugin settings
void CConfigMain::OnSelectionChanged(wxCommandEvent& WXUNUSED (event))
{

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@ -496,7 +496,7 @@ void CFrame::OnQuit(wxCommandEvent& WXUNUSED (event))
Close(true);
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Events
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@ -794,10 +794,10 @@ void CFrame::Update()
}
}
#endif
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Functions
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
wxPanel* CFrame::CreateEmptyPanel()
@ -827,4 +827,4 @@ void CFrame::DoFullscreen(bool _F)
m_Mgr->LoadPerspective(AuiCurrent, true);
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -67,7 +67,7 @@ Core::GetWindowHandle().
#include <wx/datetime.h> // wxWidgets
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Aui events
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@ -208,10 +208,10 @@ void CFrame::ToggleConsole(bool _show, int i)
// Make sure the check is updated (if wxw isn't calling this func)
//GetMenuBar()->FindItem(IDM_CONSOLEWINDOW)->Check(Show);
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Notebooks
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#ifdef _WIN32
@ -664,11 +664,11 @@ void CFrame::OnDropDownToolbarSelect(wxCommandEvent& event)
break;
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Functions
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@ -1158,4 +1158,4 @@ void CFrame::AddPane()
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -93,7 +93,7 @@ extern "C" {
wxCheatsWindow* CheatsWindow;
wxInfoWindow* InfoWindow;
/////////////////////////////
// Create menu items
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void CFrame::CreateMenu()
@ -237,10 +237,10 @@ void CFrame::CreateMenu()
// Associate the menu bar with the frame
SetMenuBar(menuBar);
}
/////////////////////////////
/////////////////////////////
// Create toolbar items
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void CFrame::PopulateToolbar(wxAuiToolBar* ToolBar)
@ -421,10 +421,10 @@ void CFrame::InitBitmaps()
aNormalFile = wxArtProvider::GetBitmap(wxART_NORMAL_FILE, wxART_OTHER, wxSize(16,16));
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Menu items
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@ -704,7 +704,7 @@ void CFrame::ClearStatusBar()
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// Miscellaneous menus
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// NetPlay stuff
@ -829,10 +829,10 @@ void CFrame::OnFrameSkip(wxCommandEvent& event)
Frame::SetFrameSkipping((unsigned int)amount);
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
// GUI
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@ -1011,4 +1011,4 @@ void CFrame::OnToggleStatusbar(wxCommandEvent& event)
this->SendSizeEvent();
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -16,7 +16,7 @@
// http://code.google.com/p/dolphin-emu/
////////////////////////////////////////////////////////////////////////////////////////
// Include
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#include "Globals.h"
@ -39,7 +39,7 @@
#include "AboutDolphin.h"
#include <wx/statusbr.h>
/////////////////////////////////////////
namespace WiimoteLeds

View File

@ -290,7 +290,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
sButtons->Add(m_Close, 0, wxALL, 5);
//////////////////////////////////////////////////////////////////////////
// GameConfig editing - Overrides and emulation state
sbGameConfig = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Game-Specific Settings"));
OverrideText = new wxStaticText(m_GameConfig, ID_OVERRIDE_TEXT, _("These settings override core Dolphin settings.\nUndetermined means the game uses Dolphin's setting."), wxDefaultPosition, wxDefaultSize);
@ -380,7 +380,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
m_GameConfig->SetSizer(sConfigPage);
sConfigPage->Layout();
//////////////////////////////////////////////////////////////////////////
// Patches
sPatches = new wxBoxSizer(wxVERTICAL);
Patches = new wxCheckListBox(m_PatchPage, ID_PATCHES_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Patches, wxLB_HSCROLL, wxDefaultValidator);
@ -403,7 +403,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
m_PatchPage->SetSizer(sPatchPage);
sPatchPage->Layout();
//////////////////////////////////////////////////////////////////////////
// Action Replay Cheats
sCheats = new wxBoxSizer(wxVERTICAL);
Cheats = new wxCheckListBox(m_CheatPage, ID_CHEATS_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Cheats, wxLB_HSCROLL, wxDefaultValidator);
@ -426,7 +426,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
m_CheatPage->SetSizer(sCheatPage);
sCheatPage->Layout();
//////////////////////////////////////////////////////////////////////////
// ISO Details
sbISODetails = new wxStaticBoxSizer(wxVERTICAL, m_Information, _("ISO Details"));
sISODetails = new wxGridBagSizer(0, 0);
@ -498,7 +498,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
m_Information->SetSizer(sInfoPage);
sInfoPage->Layout();
//////////////////////////////////////////////////////////////////////////
// Filesystem tree
m_Treectrl = new wxTreeCtrl(m_Filesystem, ID_TREECTRL, wxDefaultPosition, wxDefaultSize, wxTR_DEFAULT_STYLE, wxDefaultValidator);
RootId = m_Treectrl->AddRoot(wxT("Disc"), -1, -1, 0);
@ -513,7 +513,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
if (IsWad)
m_Notebook->RemovePage(4);
//////////////////////////////////////////////////////////////////////////
// Add notebook and buttons to the dialog
wxBoxSizer* sMain;
sMain = new wxBoxSizer(wxVERTICAL);

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@ -429,7 +429,7 @@ void Host_UpdateBreakPointView()
}
/////////////////////////////////////////////////////////////
// Update Wiimote status bar
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void Host_UpdateLeds(int led_bits)
@ -466,7 +466,7 @@ void Host_UpdateStatus()
memcpy(main_frame->g_Speakers_, main_frame->g_Speakers, sizeof(main_frame->g_Speakers));
}
}
///////////////////////////
void Host_UpdateMemoryView()

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@ -254,9 +254,9 @@ bool ServerSide::SyncValues(unsigned char socketnb, sf::IPAddress Address)
m_client[socketnb].nick = std::string(buffer);
m_client[socketnb].ready = false;
///////////////////
// Test UDP Socket
///////////////////
if (m_socketUDP.Send((const char*)&m_numplayers, 1, Address, m_client[m_numplayers].port) == sf::Socket::Done)
{
// Test UDP Socket Receive, 2s timeout
@ -525,9 +525,9 @@ bool ClientSide::SyncValues()
m_socket.Receive(buffer, buffer_size + 1, recv_size);
m_hostnick = std::string(buffer);
///////////////////
// Test UDP Socket
///////////////////
if (m_socketUDP.Send((const char*)&m_numplayers, 1, host.c_str(), server_port) == sf::Socket::Done)
{
// Test UDP Socket Receive, 2s timeout

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@ -18,7 +18,7 @@
#include "NetSockets.h"
#include "NetWindow.h"
///////////////////////
// Main Frame window
BEGIN_EVENT_TABLE(NetPlay, wxFrame)
@ -509,7 +509,7 @@ void NetPlay::OnGUIEvent(wxCommandEvent& event)
}
}
/////////////////////////
// GameList popup window
BEGIN_EVENT_TABLE(GameListPopup, wxDialog)