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synced 2025-07-23 06:09:50 -06:00
Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!
Yes, I used a script :D git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4169 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -254,9 +254,9 @@ bool ServerSide::SyncValues(unsigned char socketnb, sf::IPAddress Address)
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m_client[socketnb].nick = std::string(buffer);
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m_client[socketnb].ready = false;
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///////////////////
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// Test UDP Socket
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///////////////////
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if (m_socketUDP.Send((const char*)&m_numplayers, 1, Address, m_client[m_numplayers].port) == sf::Socket::Done)
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{
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// Test UDP Socket Receive, 2s timeout
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@ -525,9 +525,9 @@ bool ClientSide::SyncValues()
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m_socket.Receive(buffer, buffer_size + 1, recv_size);
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m_hostnick = std::string(buffer);
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///////////////////
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// Test UDP Socket
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///////////////////
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if (m_socketUDP.Send((const char*)&m_numplayers, 1, host.c_str(), server_port) == sf::Socket::Done)
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{
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// Test UDP Socket Receive, 2s timeout
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