mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!
Yes, I used a script :D git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4169 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -1,4 +1,4 @@
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//////////////////////////////////////////////////////////////////////////////////////////
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// Project description
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// Name: SDL Input
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@ -7,7 +7,7 @@
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// Author: Falcon4ever (nJoy@falcon4ever.com, www.multigesture.net), JPeterson etc
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// Copyright (C) 2003 Dolphin Project.
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//
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//////////////////////////////////////////////////////////////////////////////////////////
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//
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// Licensetype: GNU General Public License (GPL)
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//
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@ -26,12 +26,12 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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//
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//////////////////////////////////////////////////////////////////////////////////////////
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#ifndef _SDL_h
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#define _SDL_h
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//////////////////////////////////////////////////////////////////////////////////////////
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// Include
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#include <iostream> // System
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@ -45,20 +45,20 @@
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#endif
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#include "Common.h" // Common
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////////////////////////////
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namespace InputCommon
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{
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//////////////////////////////////////////////////////////////////////////////////////////
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// Settings
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// Show a status window with the detected axes, buttons and so on
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//#define SHOW_PAD_STATUS
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//////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Structures
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/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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CONTROLLER_STATE buttons (PadState) = 0 or 1
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@ -220,10 +220,10 @@ struct CONTROLLER_MAPPING_NEW // GC PAD MAPPING
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bool bRollInvert;
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bool bPitchInvert;
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};
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////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Declarations
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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@ -247,7 +247,7 @@ std::string VKToString(int keycode);
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#ifndef _SDL_MAIN_
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extern int g_LastPad;
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#endif
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////////////////////////////
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} // InputCommon
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