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Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!
Yes, I used a script :D git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4169 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -35,12 +35,12 @@ extern const unsigned char sfont_raw[][9*10];
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// STATE_TO_SAVE
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u8 texMem[TMEM_SIZE];
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//////////////////////////////////////////////////////////////////////////
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// Gamecube/Wii texture decoder
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//////////////////////////////////////////////////////////////////////////
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// Decodes all known Gamecube/Wii texture formats.
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// by ector
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//////////////////////////////////////////////////////////////////////////
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int TexDecoder_GetTexelSizeInNibbles(int format)
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{
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switch (format & 0x3f) {
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