Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!

Yes, I used a script :D

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4169 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Marcus Wanners
2009-09-02 21:00:45 +00:00
parent c64b1ca5dc
commit 50593397f3
81 changed files with 1049 additions and 1049 deletions

View File

@ -330,7 +330,7 @@ void Renderer::SwapBuffers()
DEBUGGER_PAUSE_COUNT_N_WITHOUT_UPDATE(NEXT_FRAME);
//D3D frame is now over
//////////////////////////////////////////////////////////////////////////
//clean out old stuff from caches
frameCount++;
@ -338,7 +338,7 @@ void Renderer::SwapBuffers()
VertexShaderCache::Cleanup();
TextureCache::Cleanup();
//////////////////////////////////////////////////////////////////////////
//Begin new frame
//Set default viewport and scissor, for the clear to work correctly
stats.ResetFrame();