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Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!
Yes, I used a script :D git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4169 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -330,7 +330,7 @@ void Renderer::SwapBuffers()
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DEBUGGER_PAUSE_COUNT_N_WITHOUT_UPDATE(NEXT_FRAME);
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//D3D frame is now over
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//////////////////////////////////////////////////////////////////////////
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//clean out old stuff from caches
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frameCount++;
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@ -338,7 +338,7 @@ void Renderer::SwapBuffers()
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VertexShaderCache::Cleanup();
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TextureCache::Cleanup();
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//////////////////////////////////////////////////////////////////////////
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//Begin new frame
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//Set default viewport and scissor, for the clear to work correctly
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stats.ResetFrame();
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