Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!

Yes, I used a script :D

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4169 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Marcus Wanners
2009-09-02 21:00:45 +00:00
parent c64b1ca5dc
commit 50593397f3
81 changed files with 1049 additions and 1049 deletions

View File

@ -1,4 +1,4 @@
//////////////////////////////////////////////////////////////////////////////////////////
// Project description
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// Name: nJoy
@ -8,7 +8,7 @@
// Site: www.multigesture.net
// Copyright (C) 2003 Dolphin Project.
//
//////////////////////////////////////////////////////////////////////////////////////////
//
// Licensetype: GNU General Public License (GPL)
//
@ -27,11 +27,11 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
//
//////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////
// Issues
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@ -44,7 +44,7 @@
////////////////////////////////////////////////////////////////////////////////////////
// Variables guide
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@ -65,7 +65,7 @@
//////////////////////////////////////////////////////////////////////////////////////////
// Include
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#include "nJoy.h"
@ -75,10 +75,10 @@
#if defined(HAVE_WX) && HAVE_WX
PADConfigDialognJoy* m_ConfigFrame = NULL;
#endif
/////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Variables
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@ -165,7 +165,7 @@ wxWindow* GetParentedWxWindow(HWND Parent)
#endif
//////////////////////////////////////////////////////////////////////////////////////////
// Input Plugin Functions (from spec's)
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@ -416,7 +416,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
int TriggerType = PadMapping[_numPAD].triggertype;
int TriggerValue = PadState[_numPAD].halfpress ? 100 : 255;
///////////////////////////////////////////////////
// The analog controls
// -----------
@ -466,7 +466,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
_pPADStatus->substickY = sub_stick_y;
}
///////////////////////////////////////////////////
// The L and R triggers
// -----------
@ -500,7 +500,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
if (TriggerRight > 0xf0) _pPADStatus->button |= PAD_TRIGGER_R;
///////////////////////////////////////////////////
// The digital buttons
// -----------
if (PadState[_numPAD].buttons[InputCommon::CTL_A_BUTTON])
@ -519,7 +519,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
if (PadState[_numPAD].buttons[InputCommon::CTL_START]) _pPADStatus->button|=PAD_BUTTON_START;
///////////////////////////////////////////////////
// The D-pad
// -----------
if (PadMapping[_numPAD].controllertype == InputCommon::CTL_DPAD_HAT)
@ -593,7 +593,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
//******************************************************************************
//////////////////////////////////////////////////////////////////////////////////////////
// Search for SDL devices
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_NumPads, int &_NumGoodPads)
@ -622,7 +622,7 @@ bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_N
}
//////////////////////////////////////////////////////////////////////////////////////////
/* Check if any of the pads failed to open. In Windows there is a strange "IDirectInputDevice2::
SetDataFormat() DirectX error -2147024809" after exactly four SDL_Init() and SDL_Quit() */
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@ -652,7 +652,7 @@ bool ReloadDLL()
return false;
}
//////////////////////////////////////////////////////////////////////////////////////////
// Check if Dolphin is in focus
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
bool IsFocus()