mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!
Yes, I used a script :D git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4169 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -1,4 +1,4 @@
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//////////////////////////////////////////////////////////////////////////////////////////
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// Project description
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// Name: nJoy
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@ -8,7 +8,7 @@
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// Site: www.multigesture.net
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// Copyright (C) 2003 Dolphin Project.
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//
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//////////////////////////////////////////////////////////////////////////////////////////
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//
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// Licensetype: GNU General Public License (GPL)
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//
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@ -27,11 +27,11 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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//
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//////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////
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// Issues
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/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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@ -44,7 +44,7 @@
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////////////////////////////////////////////////////////////////////////////////////////
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// Variables guide
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/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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@ -65,7 +65,7 @@
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//////////////////////////////////////////////////////////////////////////////////////////
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// Include
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#include "nJoy.h"
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@ -75,10 +75,10 @@
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#if defined(HAVE_WX) && HAVE_WX
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PADConfigDialognJoy* m_ConfigFrame = NULL;
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#endif
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/////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Variables
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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@ -165,7 +165,7 @@ wxWindow* GetParentedWxWindow(HWND Parent)
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#endif
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//////////////////////////////////////////////////////////////////////////////////////////
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// Input Plugin Functions (from spec's)
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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@ -416,7 +416,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
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int TriggerType = PadMapping[_numPAD].triggertype;
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int TriggerValue = PadState[_numPAD].halfpress ? 100 : 255;
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///////////////////////////////////////////////////
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// The analog controls
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// -----------
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@ -466,7 +466,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
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_pPADStatus->substickY = sub_stick_y;
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}
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///////////////////////////////////////////////////
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// The L and R triggers
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// -----------
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@ -500,7 +500,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
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if (TriggerRight > 0xf0) _pPADStatus->button |= PAD_TRIGGER_R;
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///////////////////////////////////////////////////
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// The digital buttons
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// -----------
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if (PadState[_numPAD].buttons[InputCommon::CTL_A_BUTTON])
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@ -519,7 +519,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
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if (PadState[_numPAD].buttons[InputCommon::CTL_START]) _pPADStatus->button|=PAD_BUTTON_START;
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///////////////////////////////////////////////////
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// The D-pad
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// -----------
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if (PadMapping[_numPAD].controllertype == InputCommon::CTL_DPAD_HAT)
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@ -593,7 +593,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
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//******************************************************************************
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//////////////////////////////////////////////////////////////////////////////////////////
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// Search for SDL devices
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_NumPads, int &_NumGoodPads)
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@ -622,7 +622,7 @@ bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_N
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}
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//////////////////////////////////////////////////////////////////////////////////////////
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/* Check if any of the pads failed to open. In Windows there is a strange "IDirectInputDevice2::
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SetDataFormat() DirectX error -2147024809" after exactly four SDL_Init() and SDL_Quit() */
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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@ -652,7 +652,7 @@ bool ReloadDLL()
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return false;
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}
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//////////////////////////////////////////////////////////////////////////////////////////
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// Check if Dolphin is in focus
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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bool IsFocus()
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