mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
VideoCommon: De-globalize VertexShaderManager class.
This commit is contained in:
@ -21,13 +21,14 @@
|
||||
#include "VideoCommon/VertexShaderManager.h"
|
||||
#include "VideoCommon/XFMemory.h"
|
||||
|
||||
static void XFMemWritten(u32 transferSize, u32 baseAddress)
|
||||
static void XFMemWritten(VertexShaderManager& vertex_shader_manager, u32 transferSize,
|
||||
u32 baseAddress)
|
||||
{
|
||||
g_vertex_manager->Flush();
|
||||
VertexShaderManager::InvalidateXFRange(baseAddress, baseAddress + transferSize);
|
||||
vertex_shader_manager.InvalidateXFRange(baseAddress, baseAddress + transferSize);
|
||||
}
|
||||
|
||||
static void XFRegWritten(u32 address, u32 value)
|
||||
static void XFRegWritten(VertexShaderManager& vertex_shader_manager, u32 address, u32 value)
|
||||
{
|
||||
if (address >= XFMEM_REGISTERS_START && address < XFMEM_REGISTERS_END)
|
||||
{
|
||||
@ -61,7 +62,7 @@ static void XFRegWritten(u32 address, u32 value)
|
||||
case XFMEM_SETNUMCHAN:
|
||||
if (xfmem.numChan.numColorChans != (value & 3))
|
||||
g_vertex_manager->Flush();
|
||||
VertexShaderManager::SetLightingConfigChanged();
|
||||
vertex_shader_manager.SetLightingConfigChanged();
|
||||
break;
|
||||
|
||||
case XFMEM_SETCHAN0_AMBCOLOR: // Channel Ambient Color
|
||||
@ -71,7 +72,7 @@ static void XFRegWritten(u32 address, u32 value)
|
||||
if (xfmem.ambColor[chan] != value)
|
||||
{
|
||||
g_vertex_manager->Flush();
|
||||
VertexShaderManager::SetMaterialColorChanged(chan);
|
||||
vertex_shader_manager.SetMaterialColorChanged(chan);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -83,7 +84,7 @@ static void XFRegWritten(u32 address, u32 value)
|
||||
if (xfmem.matColor[chan] != value)
|
||||
{
|
||||
g_vertex_manager->Flush();
|
||||
VertexShaderManager::SetMaterialColorChanged(chan + 2);
|
||||
vertex_shader_manager.SetMaterialColorChanged(chan + 2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -94,21 +95,21 @@ static void XFRegWritten(u32 address, u32 value)
|
||||
case XFMEM_SETCHAN1_ALPHA:
|
||||
if (((u32*)&xfmem)[address] != (value & 0x7fff))
|
||||
g_vertex_manager->Flush();
|
||||
VertexShaderManager::SetLightingConfigChanged();
|
||||
vertex_shader_manager.SetLightingConfigChanged();
|
||||
break;
|
||||
|
||||
case XFMEM_DUALTEX:
|
||||
if (xfmem.dualTexTrans.enabled != bool(value & 1))
|
||||
g_vertex_manager->Flush();
|
||||
VertexShaderManager::SetTexMatrixInfoChanged(-1);
|
||||
vertex_shader_manager.SetTexMatrixInfoChanged(-1);
|
||||
break;
|
||||
|
||||
case XFMEM_SETMATRIXINDA:
|
||||
VertexShaderManager::SetTexMatrixChangedA(value);
|
||||
vertex_shader_manager.SetTexMatrixChangedA(value);
|
||||
VertexLoaderManager::g_needs_cp_xf_consistency_check = true;
|
||||
break;
|
||||
case XFMEM_SETMATRIXINDB:
|
||||
VertexShaderManager::SetTexMatrixChangedB(value);
|
||||
vertex_shader_manager.SetTexMatrixChangedB(value);
|
||||
VertexLoaderManager::g_needs_cp_xf_consistency_check = true;
|
||||
break;
|
||||
|
||||
@ -121,7 +122,7 @@ static void XFRegWritten(u32 address, u32 value)
|
||||
{
|
||||
auto& system = Core::System::GetInstance();
|
||||
g_vertex_manager->Flush();
|
||||
VertexShaderManager::SetViewportChanged();
|
||||
vertex_shader_manager.SetViewportChanged();
|
||||
system.GetPixelShaderManager().SetViewportChanged();
|
||||
GeometryShaderManager::SetViewportChanged();
|
||||
break;
|
||||
@ -135,7 +136,7 @@ static void XFRegWritten(u32 address, u32 value)
|
||||
case XFMEM_SETPROJECTION + 5:
|
||||
case XFMEM_SETPROJECTION + 6:
|
||||
g_vertex_manager->Flush();
|
||||
VertexShaderManager::SetProjectionChanged();
|
||||
vertex_shader_manager.SetProjectionChanged();
|
||||
GeometryShaderManager::SetProjectionChanged();
|
||||
break;
|
||||
|
||||
@ -153,7 +154,7 @@ static void XFRegWritten(u32 address, u32 value)
|
||||
case XFMEM_SETTEXMTXINFO + 6:
|
||||
case XFMEM_SETTEXMTXINFO + 7:
|
||||
g_vertex_manager->Flush();
|
||||
VertexShaderManager::SetTexMatrixInfoChanged(address - XFMEM_SETTEXMTXINFO);
|
||||
vertex_shader_manager.SetTexMatrixInfoChanged(address - XFMEM_SETTEXMTXINFO);
|
||||
break;
|
||||
|
||||
case XFMEM_SETPOSTMTXINFO:
|
||||
@ -165,7 +166,7 @@ static void XFRegWritten(u32 address, u32 value)
|
||||
case XFMEM_SETPOSTMTXINFO + 6:
|
||||
case XFMEM_SETPOSTMTXINFO + 7:
|
||||
g_vertex_manager->Flush();
|
||||
VertexShaderManager::SetTexMatrixInfoChanged(address - XFMEM_SETPOSTMTXINFO);
|
||||
vertex_shader_manager.SetTexMatrixInfoChanged(address - XFMEM_SETPOSTMTXINFO);
|
||||
break;
|
||||
|
||||
// --------------
|
||||
@ -218,6 +219,9 @@ void LoadXFReg(u16 base_address, u8 transfer_size, const u8* data)
|
||||
end_address = XFMEM_REGISTERS_END;
|
||||
}
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& vertex_shader_manager = system.GetVertexShaderManager();
|
||||
|
||||
// write to XF mem
|
||||
if (base_address < XFMEM_REGISTERS_START)
|
||||
{
|
||||
@ -230,7 +234,7 @@ void LoadXFReg(u16 base_address, u8 transfer_size, const u8* data)
|
||||
base_address = XFMEM_REGISTERS_START;
|
||||
}
|
||||
|
||||
XFMemWritten(xf_mem_transfer_size, xf_mem_base);
|
||||
XFMemWritten(vertex_shader_manager, xf_mem_transfer_size, xf_mem_base);
|
||||
for (u32 i = 0; i < xf_mem_transfer_size; i++)
|
||||
{
|
||||
((u32*)&xfmem)[xf_mem_base + i] = Common::swap32(data);
|
||||
@ -245,7 +249,7 @@ void LoadXFReg(u16 base_address, u8 transfer_size, const u8* data)
|
||||
{
|
||||
const u32 value = Common::swap32(data);
|
||||
|
||||
XFRegWritten(address, value);
|
||||
XFRegWritten(vertex_shader_manager, address, value);
|
||||
((u32*)&xfmem)[address] = value;
|
||||
|
||||
data += 4;
|
||||
@ -272,13 +276,15 @@ void LoadIndexedXF(CPArray array, u32 index, u16 address, u8 size)
|
||||
newData = (u32*)memory.GetPointer(g_main_cp_state.array_bases[array] +
|
||||
g_main_cp_state.array_strides[array] * index);
|
||||
}
|
||||
|
||||
auto& vertex_shader_manager = system.GetVertexShaderManager();
|
||||
bool changed = false;
|
||||
for (u32 i = 0; i < size; ++i)
|
||||
{
|
||||
if (currData[i] != Common::swap32(newData[i]))
|
||||
{
|
||||
changed = true;
|
||||
XFMemWritten(size, address);
|
||||
XFMemWritten(vertex_shader_manager, size, address);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user