Assert: Uppercase assertion macros

Macros should be all upper-cased. This is also kind of a wart that's
been sticking out for quite a while now (we avoid prefixing
underscores).
This commit is contained in:
Lioncash
2018-03-14 20:34:35 -04:00
parent 19d97f3fd9
commit 50a476c371
135 changed files with 719 additions and 741 deletions

View File

@ -131,13 +131,13 @@ void VKTexture::CopyRectangleFromTexture(const AbstractTexture* src,
{
Texture2D* src_texture = static_cast<const VKTexture*>(src)->GetRawTexIdentifier();
_assert_msg_(VIDEO, static_cast<u32>(src_rect.GetWidth()) <= src_texture->GetWidth() &&
static_cast<u32>(src_rect.GetHeight()) <= src_texture->GetHeight(),
"Source rect is too large for CopyRectangleFromTexture");
ASSERT_MSG(VIDEO, static_cast<u32>(src_rect.GetWidth()) <= src_texture->GetWidth() &&
static_cast<u32>(src_rect.GetHeight()) <= src_texture->GetHeight(),
"Source rect is too large for CopyRectangleFromTexture");
_assert_msg_(VIDEO, static_cast<u32>(dst_rect.GetWidth()) <= m_config.width &&
static_cast<u32>(dst_rect.GetHeight()) <= m_config.height,
"Dest rect is too large for CopyRectangleFromTexture");
ASSERT_MSG(VIDEO, static_cast<u32>(dst_rect.GetWidth()) <= m_config.width &&
static_cast<u32>(dst_rect.GetHeight()) <= m_config.height,
"Dest rect is too large for CopyRectangleFromTexture");
VkImageCopy image_copy = {
{VK_IMAGE_ASPECT_COLOR_BIT, src_level, src_layer, src_texture->GetLayers()},
@ -176,8 +176,8 @@ void VKTexture::ScaleRectangleFromTexture(const AbstractTexture* source,
StateTracker::GetInstance()->SetPendingRebind();
// Can't render to a non-rendertarget (no framebuffer).
_assert_msg_(VIDEO, m_config.rendertarget,
"Destination texture for partial copy is not a rendertarget");
ASSERT_MSG(VIDEO, m_config.rendertarget,
"Destination texture for partial copy is not a rendertarget");
// Render pass expects dst_texture to be in COLOR_ATTACHMENT_OPTIMAL state.
// src_texture should already be in SHADER_READ_ONLY state, but transition in case (XFB).
@ -216,10 +216,10 @@ void VKTexture::ResolveFromTexture(const AbstractTexture* src, const MathUtil::R
u32 layer, u32 level)
{
const VKTexture* srcentry = static_cast<const VKTexture*>(src);
_dbg_assert_(VIDEO, m_config.samples == 1 && m_config.width == srcentry->m_config.width &&
DEBUG_ASSERT(VIDEO, m_config.samples == 1 && m_config.width == srcentry->m_config.width &&
m_config.height == srcentry->m_config.height &&
srcentry->m_config.samples > 1);
_dbg_assert_(VIDEO,
DEBUG_ASSERT(VIDEO,
rect.left + rect.GetWidth() <= static_cast<int>(srcentry->m_config.width) &&
rect.top + rect.GetHeight() <= static_cast<int>(srcentry->m_config.height));
@ -407,13 +407,13 @@ void VKStagingTexture::CopyFromTexture(const AbstractTexture* src,
const MathUtil::Rectangle<int>& src_rect, u32 src_layer,
u32 src_level, const MathUtil::Rectangle<int>& dst_rect)
{
_assert_(m_type == StagingTextureType::Readback);
_assert_(src_rect.GetWidth() == dst_rect.GetWidth() &&
src_rect.GetHeight() == dst_rect.GetHeight());
_assert_(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= src->GetConfig().width &&
src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= src->GetConfig().height);
_assert_(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= m_config.width &&
dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= m_config.height);
ASSERT(m_type == StagingTextureType::Readback);
ASSERT(src_rect.GetWidth() == dst_rect.GetWidth() &&
src_rect.GetHeight() == dst_rect.GetHeight());
ASSERT(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= src->GetConfig().width &&
src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= src->GetConfig().height);
ASSERT(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= m_config.width &&
dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= m_config.height);
Texture2D* src_tex = static_cast<const VKTexture*>(src)->GetRawTexIdentifier();
CopyFromTexture(src_tex, src_rect, src_layer, src_level, dst_rect);
@ -458,7 +458,7 @@ void VKStagingTexture::CopyFromTexture(Texture2D* src, const MathUtil::Rectangle
m_needs_flush = true;
g_command_buffer_mgr->AddFencePointCallback(this,
[this](VkCommandBuffer buf, VkFence fence) {
_assert_(m_needs_flush);
ASSERT(m_needs_flush);
m_flush_fence = fence;
},
[this](VkFence fence) {
@ -473,13 +473,13 @@ void VKStagingTexture::CopyToTexture(const MathUtil::Rectangle<int>& src_rect, A
const MathUtil::Rectangle<int>& dst_rect, u32 dst_layer,
u32 dst_level)
{
_assert_(m_type == StagingTextureType::Upload);
_assert_(src_rect.GetWidth() == dst_rect.GetWidth() &&
src_rect.GetHeight() == dst_rect.GetHeight());
_assert_(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= m_config.width &&
src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= m_config.height);
_assert_(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= dst->GetConfig().width &&
dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= dst->GetConfig().height);
ASSERT(m_type == StagingTextureType::Upload);
ASSERT(src_rect.GetWidth() == dst_rect.GetWidth() &&
src_rect.GetHeight() == dst_rect.GetHeight());
ASSERT(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= m_config.width &&
src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= m_config.height);
ASSERT(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= dst->GetConfig().width &&
dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= dst->GetConfig().height);
if (m_needs_flush)
{
@ -518,7 +518,7 @@ void VKStagingTexture::CopyToTexture(const MathUtil::Rectangle<int>& src_rect, A
m_needs_flush = true;
g_command_buffer_mgr->AddFencePointCallback(this,
[this](VkCommandBuffer buf, VkFence fence) {
_assert_(m_needs_flush);
ASSERT(m_needs_flush);
m_flush_fence = fence;
},
[this](VkFence fence) {