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Assert: Uppercase assertion macros
Macros should be all upper-cased. This is also kind of a wart that's been sticking out for quite a while now (we avoid prefixing underscores).
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@ -131,13 +131,13 @@ void VKTexture::CopyRectangleFromTexture(const AbstractTexture* src,
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{
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Texture2D* src_texture = static_cast<const VKTexture*>(src)->GetRawTexIdentifier();
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_assert_msg_(VIDEO, static_cast<u32>(src_rect.GetWidth()) <= src_texture->GetWidth() &&
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static_cast<u32>(src_rect.GetHeight()) <= src_texture->GetHeight(),
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"Source rect is too large for CopyRectangleFromTexture");
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ASSERT_MSG(VIDEO, static_cast<u32>(src_rect.GetWidth()) <= src_texture->GetWidth() &&
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static_cast<u32>(src_rect.GetHeight()) <= src_texture->GetHeight(),
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"Source rect is too large for CopyRectangleFromTexture");
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_assert_msg_(VIDEO, static_cast<u32>(dst_rect.GetWidth()) <= m_config.width &&
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static_cast<u32>(dst_rect.GetHeight()) <= m_config.height,
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"Dest rect is too large for CopyRectangleFromTexture");
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ASSERT_MSG(VIDEO, static_cast<u32>(dst_rect.GetWidth()) <= m_config.width &&
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static_cast<u32>(dst_rect.GetHeight()) <= m_config.height,
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"Dest rect is too large for CopyRectangleFromTexture");
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VkImageCopy image_copy = {
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{VK_IMAGE_ASPECT_COLOR_BIT, src_level, src_layer, src_texture->GetLayers()},
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@ -176,8 +176,8 @@ void VKTexture::ScaleRectangleFromTexture(const AbstractTexture* source,
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StateTracker::GetInstance()->SetPendingRebind();
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// Can't render to a non-rendertarget (no framebuffer).
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_assert_msg_(VIDEO, m_config.rendertarget,
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"Destination texture for partial copy is not a rendertarget");
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ASSERT_MSG(VIDEO, m_config.rendertarget,
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"Destination texture for partial copy is not a rendertarget");
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// Render pass expects dst_texture to be in COLOR_ATTACHMENT_OPTIMAL state.
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// src_texture should already be in SHADER_READ_ONLY state, but transition in case (XFB).
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@ -216,10 +216,10 @@ void VKTexture::ResolveFromTexture(const AbstractTexture* src, const MathUtil::R
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u32 layer, u32 level)
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{
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const VKTexture* srcentry = static_cast<const VKTexture*>(src);
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_dbg_assert_(VIDEO, m_config.samples == 1 && m_config.width == srcentry->m_config.width &&
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DEBUG_ASSERT(VIDEO, m_config.samples == 1 && m_config.width == srcentry->m_config.width &&
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m_config.height == srcentry->m_config.height &&
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srcentry->m_config.samples > 1);
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_dbg_assert_(VIDEO,
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DEBUG_ASSERT(VIDEO,
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rect.left + rect.GetWidth() <= static_cast<int>(srcentry->m_config.width) &&
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rect.top + rect.GetHeight() <= static_cast<int>(srcentry->m_config.height));
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@ -407,13 +407,13 @@ void VKStagingTexture::CopyFromTexture(const AbstractTexture* src,
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const MathUtil::Rectangle<int>& src_rect, u32 src_layer,
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u32 src_level, const MathUtil::Rectangle<int>& dst_rect)
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{
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_assert_(m_type == StagingTextureType::Readback);
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_assert_(src_rect.GetWidth() == dst_rect.GetWidth() &&
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src_rect.GetHeight() == dst_rect.GetHeight());
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_assert_(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= src->GetConfig().width &&
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src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= src->GetConfig().height);
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_assert_(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= m_config.width &&
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dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= m_config.height);
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ASSERT(m_type == StagingTextureType::Readback);
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ASSERT(src_rect.GetWidth() == dst_rect.GetWidth() &&
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src_rect.GetHeight() == dst_rect.GetHeight());
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ASSERT(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= src->GetConfig().width &&
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src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= src->GetConfig().height);
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ASSERT(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= m_config.width &&
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dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= m_config.height);
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Texture2D* src_tex = static_cast<const VKTexture*>(src)->GetRawTexIdentifier();
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CopyFromTexture(src_tex, src_rect, src_layer, src_level, dst_rect);
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@ -458,7 +458,7 @@ void VKStagingTexture::CopyFromTexture(Texture2D* src, const MathUtil::Rectangle
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m_needs_flush = true;
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g_command_buffer_mgr->AddFencePointCallback(this,
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[this](VkCommandBuffer buf, VkFence fence) {
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_assert_(m_needs_flush);
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ASSERT(m_needs_flush);
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m_flush_fence = fence;
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},
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[this](VkFence fence) {
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@ -473,13 +473,13 @@ void VKStagingTexture::CopyToTexture(const MathUtil::Rectangle<int>& src_rect, A
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const MathUtil::Rectangle<int>& dst_rect, u32 dst_layer,
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u32 dst_level)
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{
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_assert_(m_type == StagingTextureType::Upload);
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_assert_(src_rect.GetWidth() == dst_rect.GetWidth() &&
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src_rect.GetHeight() == dst_rect.GetHeight());
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_assert_(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= m_config.width &&
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src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= m_config.height);
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_assert_(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= dst->GetConfig().width &&
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dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= dst->GetConfig().height);
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ASSERT(m_type == StagingTextureType::Upload);
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ASSERT(src_rect.GetWidth() == dst_rect.GetWidth() &&
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src_rect.GetHeight() == dst_rect.GetHeight());
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ASSERT(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= m_config.width &&
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src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= m_config.height);
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ASSERT(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= dst->GetConfig().width &&
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dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= dst->GetConfig().height);
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if (m_needs_flush)
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{
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@ -518,7 +518,7 @@ void VKStagingTexture::CopyToTexture(const MathUtil::Rectangle<int>& src_rect, A
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m_needs_flush = true;
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g_command_buffer_mgr->AddFencePointCallback(this,
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[this](VkCommandBuffer buf, VkFence fence) {
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_assert_(m_needs_flush);
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ASSERT(m_needs_flush);
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m_flush_fence = fence;
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},
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[this](VkFence fence) {
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