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DolphinWX: Change Enable(false) calls into Disable() where possible
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@ -223,24 +223,24 @@ void GFXDebuggerPanel::CreateGUIControls()
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void GFXDebuggerPanel::OnPause()
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{
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m_pButtonDump->Enable(true);
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m_pDumpList->Enable(true);
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m_pButtonUpdateScreen->Enable(true);
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m_pButtonClearScreen->Enable(true);
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m_pButtonClearTextureCache->Enable(true);
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m_pButtonClearVertexShaderCache->Enable(true);
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m_pButtonClearPixelShaderCache->Enable(true);
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m_pButtonDump->Enable();
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m_pDumpList->Enable();
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m_pButtonUpdateScreen->Enable();
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m_pButtonClearScreen->Enable();
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m_pButtonClearTextureCache->Enable();
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m_pButtonClearVertexShaderCache->Enable();
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m_pButtonClearPixelShaderCache->Enable();
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}
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void GFXDebuggerPanel::OnContinue()
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{
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m_pButtonDump->Enable(false);
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m_pDumpList->Enable(false);
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m_pButtonUpdateScreen->Enable(false);
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m_pButtonClearScreen->Enable(false);
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m_pButtonClearTextureCache->Enable(false);
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m_pButtonClearVertexShaderCache->Enable(false);
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m_pButtonClearPixelShaderCache->Enable(false);
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m_pButtonDump->Disable();
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m_pDumpList->Disable();
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m_pButtonUpdateScreen->Disable();
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m_pButtonClearScreen->Disable();
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m_pButtonClearTextureCache->Disable();
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m_pButtonClearVertexShaderCache->Disable();
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m_pButtonClearPixelShaderCache->Disable();
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}
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