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Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -173,6 +173,8 @@ struct XFRegisters
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ColorChannel colChans[2]; //C0A0 C1A1
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TexCoordInfo texcoords[8];
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bool bEnableDualTexTransform;
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float rawViewport[6];
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float rawProjection[7];
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};
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#define XFMEM_SIZE 0x8000
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