Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-10-27 21:38:30 +00:00
parent d35fb4e2b0
commit 5129341a9c
33 changed files with 437 additions and 524 deletions

View File

@ -123,7 +123,8 @@ void LOADERDECL VertexLoader_Normal::Normal_DirectByte(const void *_p)
*VertexManager::s_pCurBufferPointer++ = DataReadU8();
*VertexManager::s_pCurBufferPointer++ = DataReadU8();
*VertexManager::s_pCurBufferPointer++ = DataReadU8();
LOG_NORM8();
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)DataReadU8()+0.5f) / 127.5f;
}
@ -132,7 +133,7 @@ void LOADERDECL VertexLoader_Normal::Normal_DirectShort(const void *_p)
((u16*)VertexManager::s_pCurBufferPointer)[0] = DataReadU16();
((u16*)VertexManager::s_pCurBufferPointer)[1] = DataReadU16();
((u16*)VertexManager::s_pCurBufferPointer)[2] = DataReadU16();
VertexManager::s_pCurBufferPointer += 6;
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16()
// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed short)DataReadU16()+0.5f) / 32767.5f;
// ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed short)DataReadU16()+0.5f) / 32767.5f;
@ -150,30 +151,31 @@ void LOADERDECL VertexLoader_Normal::Normal_DirectFloat(const void *_p)
void LOADERDECL VertexLoader_Normal::Normal_DirectByte3(const void *_p)
{
for (int i=0; i<3; i++)
for (int i = 0; i < 3; i++)
{
*VertexManager::s_pCurBufferPointer++ = DataReadU8();
*VertexManager::s_pCurBufferPointer++ = DataReadU8();
*VertexManager::s_pCurBufferPointer++ = DataReadU8();
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
void LOADERDECL VertexLoader_Normal::Normal_DirectShort3(const void *_p)
{
for (int i=0; i<3; i++)
for (int i = 0; i < 3; i++)
{
((u16*)VertexManager::s_pCurBufferPointer)[0] = DataReadU16();
((u16*)VertexManager::s_pCurBufferPointer)[1] = DataReadU16();
((u16*)VertexManager::s_pCurBufferPointer)[2] = DataReadU16();
VertexManager::s_pCurBufferPointer += 6;
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
void LOADERDECL VertexLoader_Normal::Normal_DirectFloat3(const void *_p)
{
for (int i=0; i<3; i++)
for (int i = 0; i < 3; i++)
{
((float*)VertexManager::s_pCurBufferPointer)[0] = DataReadF32();
((float*)VertexManager::s_pCurBufferPointer)[1] = DataReadF32();
@ -193,6 +195,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte(const void *_p)
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)Memory_Read_U8(iAddress)+0.5f) / 127.5f;
// ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed char)Memory_Read_U8(iAddress+1)+0.5f) / 127.5f;
// ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(signed char)Memory_Read_U8(iAddress+2)+0.5f) / 127.5f;
@ -207,7 +210,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Short(const void *_p)
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 6;
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
@ -225,22 +228,24 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float(const void *_p)
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3(const void *_p)
{
if (index3) {
for (int i=0; i<3; i++) {
for (int i = 0; i < 3; i++) {
u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
*VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
else {
u8 Index = DataReadU8();
for (int i=0; i<3; i++) {
for (int i = 0; i < 3; i++) {
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
@ -249,24 +254,24 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3(const void *_p)
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3(const void *_p)
{
if (index3) {
for (int i=0; i<3; i++) {
for (int i = 0; i < 3; i++) {
u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 6;
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
else {
u8 Index = DataReadU8();
for (int i=0; i<3; i++) {
for (int i = 0; i < 3; i++) {
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 6;
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
@ -275,7 +280,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3(const void *_p)
void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3(const void *_p)
{
if (index3) {
for (int i=0; i<3; i++) {
for (int i = 0; i < 3; i++) {
u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
@ -287,7 +292,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3(const void *_p)
}
else {
u8 Index = DataReadU8();
for (int i=0; i<3; i++) {
for (int i = 0; i < 3; i++) {
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
@ -309,6 +314,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte(const void *_p)
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
@ -319,7 +325,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Short(const void *_p)
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 6;
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
@ -337,22 +343,24 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float(const void *_p)
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3(const void *_p)
{
if (index3) {
for (int i=0; i<3; i++) {
for (int i = 0; i < 3; i++) {
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
else {
u16 Index = DataReadU16();
for (int i=0; i<3; i++) {
for (int i = 0; i < 3; i++) {
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
@ -362,27 +370,27 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3(const void *_p)
{
if (index3)
{
for (int i=0; i<3; i++)
for (int i = 0; i < 3; i++)
{
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 6;
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
else
{
u16 Index = DataReadU16();
for (int i=0; i<3; i++)
for (int i = 0; i < 3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 6;
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
@ -392,7 +400,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3(const void *_p)
{
if (index3)
{
for (int i=0; i<3; i++)
for (int i = 0; i < 3; i++)
{
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
@ -406,7 +414,7 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3(const void *_p)
else
{
u16 Index = DataReadU16();
for (int i=0; i<3; i++)
for (int i = 0; i < 3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);