VideoCommon: update Free Look camera's 'FieldOfView' function to 'FieldOfViewMultiplier' to better reflect usage

This commit is contained in:
iwubcode
2021-05-08 14:36:44 -05:00
parent aa07fde8a0
commit 514475646d
3 changed files with 17 additions and 12 deletions

View File

@ -24,7 +24,7 @@ public:
CameraController& operator=(CameraController&&) = delete;
virtual Common::Matrix44 GetView() const = 0;
virtual Common::Vec2 GetFieldOfView() const = 0;
virtual Common::Vec2 GetFieldOfViewMultiplier() const = 0;
virtual void DoState(PointerWrap& p) = 0;
@ -37,7 +37,7 @@ public:
class CameraControllerInput : public CameraController
{
public:
Common::Vec2 GetFieldOfView() const final override;
Common::Vec2 GetFieldOfViewMultiplier() const final override;
void DoState(PointerWrap& p) override;
@ -81,7 +81,7 @@ public:
FreeLookCamera();
void SetControlType(FreeLook::ControlType type);
Common::Matrix44 GetView() const;
Common::Vec2 GetFieldOfView() const;
Common::Vec2 GetFieldOfViewMultiplier() const;
void DoState(PointerWrap& p);