DSP: Further disasm improvements. Make a few mul ops (only two of which I have seen, both in Zelda) behave like Duddie's doc says they should.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2941 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-04-09 14:33:34 +00:00
parent 0f26228ef2
commit 5166251b2c
6 changed files with 55 additions and 34 deletions

View File

@ -27,7 +27,7 @@
#include "Common.h"
typedef struct gd_globals_t
struct gd_globals_t
{
bool print_tabs;
bool show_hex;
@ -40,7 +40,7 @@ typedef struct gd_globals_t
char* buffer;
u16 buffer_size;
char ext_separator;
} gd_globals_t;
};
char* gd_dis_opcode(gd_globals_t* gdg);