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GLUtil: Encapsulate functions in a namespace
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@ -8,12 +8,8 @@
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#include "Common/GL/GLExtensions/GLExtensions.h"
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#ifndef _WIN32
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#include <sys/types.h>
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#endif
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namespace GLUtil
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{
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void InitInterface();
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// Helpers
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GLuint OpenGL_CompileProgram(const std::string& vertexShader, const std::string& fragmentShader);
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GLuint CompileProgram(const std::string& vertexShader, const std::string& fragmentShader);
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}
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