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Merge pull request #5829 from ligfx/qtmsgalerthandler
Qt: register MsgAlertHandler
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@ -8,17 +8,46 @@
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#include <QMessageBox>
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#include <QObject>
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#include "Common/MsgHandler.h"
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#include "Core/Analytics.h"
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#include "Core/BootManager.h"
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#include "Core/Core.h"
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#include "DolphinQt2/Host.h"
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#include "DolphinQt2/InDevelopmentWarning.h"
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#include "DolphinQt2/MainWindow.h"
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#include "DolphinQt2/QtUtils/RunOnObject.h"
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#include "DolphinQt2/Resources.h"
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#include "DolphinQt2/Settings.h"
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#include "UICommon/CommandLineParse.h"
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#include "UICommon/UICommon.h"
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bool QtMsgAlertHandler(const char* caption, const char* text, bool yes_no, MsgType style)
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{
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return RunOnObject(QApplication::instance(), [&] {
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QMessageBox message_box(QApplication::activeWindow());
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message_box.setWindowTitle(QString::fromUtf8(caption));
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message_box.setText(QString::fromUtf8(text));
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message_box.setStandardButtons(yes_no ? QMessageBox::Yes | QMessageBox::No : QMessageBox::Ok);
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message_box.setIcon([&] {
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switch (style)
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{
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case MsgType::Information:
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return QMessageBox::Information;
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case MsgType::Question:
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return QMessageBox::Question;
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case MsgType::Warning:
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return QMessageBox::Warning;
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case MsgType::Critical:
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return QMessageBox::Critical;
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}
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// appease MSVC
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return QMessageBox::NoIcon;
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}());
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return message_box.exec() == QMessageBox::Yes;
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});
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}
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// N.B. On Windows, this should be called from WinMain. Link against qtmain and specify
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// /SubSystem:Windows
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int main(int argc, char* argv[])
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@ -40,6 +69,9 @@ int main(int argc, char* argv[])
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UICommon::Init();
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Resources::Init();
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// Hook up alerts from core
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RegisterMsgAlertHandler(QtMsgAlertHandler);
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// Whenever the event loop is about to go to sleep, dispatch the jobs
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// queued in the Core first.
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QObject::connect(QAbstractEventDispatcher::instance(), &QAbstractEventDispatcher::aboutToBlock,
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34
Source/Core/DolphinQt2/QtUtils/RunOnObject.h
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34
Source/Core/DolphinQt2/QtUtils/RunOnObject.h
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@ -0,0 +1,34 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <type_traits>
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#include <utility>
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#include "Common/Event.h"
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#include "DolphinQt2/QtUtils/QueueOnObject.h"
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class QObject;
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// QWidget and subclasses are not thread-safe! This helper takes arbitrary code from any thread,
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// safely runs it on the appropriate GUI thread, waits for it to finish, and returns the result.
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template <typename F>
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auto RunOnObject(QObject* object, F&& functor)
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{
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// If we queue up a functor on the current thread, it won't run until we return to the event loop,
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// which means waiting for it to finish will never complete. Instead, run it immediately.
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if (object->thread() == QThread::currentThread())
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return functor();
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Common::Event event;
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std::result_of_t<F()> result;
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QueueOnObject(object, [&event, &result, functor = std::forward<F>(functor) ] {
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result = functor();
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event.Set();
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});
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event.Wait();
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return result;
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}
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