Add md5 testing to netplay

Allows to test current game, an arbitrary game or the sdcard of all players
at once.
This commit is contained in:
Aestek
2016-07-14 00:45:38 +02:00
parent bb87bb73f4
commit 51c77e8eea
18 changed files with 531 additions and 44 deletions

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@ -30,6 +30,7 @@ set(SRCS Analytics.cpp
Version.cpp
x64ABI.cpp
x64Emitter.cpp
MD5.cpp
Crypto/bn.cpp
Crypto/ec.cpp
Logging/LogManager.cpp)

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@ -114,6 +114,7 @@
<ClInclude Include="JitRegister.h" />
<ClInclude Include="LinearDiskCache.h" />
<ClInclude Include="MathUtil.h" />
<ClInclude Include="MD5.h" />
<ClInclude Include="MemArena.h" />
<ClInclude Include="MemoryUtil.h" />
<ClInclude Include="MsgHandler.h" />
@ -158,6 +159,7 @@
<ClCompile Include="JitRegister.cpp" />
<ClCompile Include="Logging\ConsoleListenerWin.cpp" />
<ClCompile Include="MathUtil.cpp" />
<ClCompile Include="MD5.cpp" />
<ClCompile Include="MemArena.cpp" />
<ClCompile Include="MemoryUtil.cpp" />
<ClCompile Include="Misc.cpp" />

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@ -0,0 +1,52 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <fstream>
#include <functional>
#include <mbedtls/md5.h>
#include <string>
#include "Common/MD5.h"
#include "Common/StringUtil.h"
#include "DiscIO/Blob.h"
namespace MD5
{
std::string MD5Sum(const std::string& file_path, std::function<bool(int)> report_progress)
{
std::string output_string;
std::vector<u8> data(8 * 1024 * 1024);
u64 read_offset = 0;
mbedtls_md5_context ctx;
std::unique_ptr<DiscIO::IBlobReader> file(DiscIO::CreateBlobReader(file_path));
u64 game_size = file->GetDataSize();
mbedtls_md5_starts(&ctx);
while (read_offset < game_size)
{
size_t read_size = std::min(static_cast<u64>(data.size()), game_size - read_offset);
if (!file->Read(read_offset, read_size, data.data()))
return output_string;
mbedtls_md5_update(&ctx, data.data(), read_size);
read_offset += read_size;
int progress =
static_cast<int>(static_cast<float>(read_offset) / static_cast<float>(game_size) * 100);
if (!report_progress(progress))
return output_string;
}
std::array<u8, 16> output;
mbedtls_md5_finish(&ctx, output.data());
// Convert to hex
for (u8 n : output)
output_string += StringFromFormat("%02x", n);
return output_string;
}
}

13
Source/Core/Common/MD5.h Normal file
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@ -0,0 +1,13 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <string>
namespace MD5
{
std::string MD5Sum(const std::string& file_name, std::function<bool(int)> progress);
}