Add md5 testing to netplay

Allows to test current game, an arbitrary game or the sdcard of all players
at once.
This commit is contained in:
Aestek
2016-07-14 00:45:38 +02:00
parent bb87bb73f4
commit 51c77e8eea
18 changed files with 531 additions and 44 deletions

View File

@ -10,7 +10,7 @@
#include "DolphinWX/NetPlay/NetWindow.h"
ChangeGameDialog::ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const game_list)
: wxDialog(parent, wxID_ANY, _("Change Game"))
: wxDialog(parent, wxID_ANY, _("Select Game"))
{
m_game_lbox =
new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
@ -18,7 +18,7 @@ ChangeGameDialog::ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const
NetPlayDialog::FillWithGameNames(m_game_lbox, *game_list);
wxButton* const ok_btn = new wxButton(this, wxID_OK, _("Change"));
wxButton* const ok_btn = new wxButton(this, wxID_OK, _("Select"));
ok_btn->Bind(wxEVT_BUTTON, &ChangeGameDialog::OnPick, this);
wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);