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Add md5 testing to netplay
Allows to test current game, an arbitrary game or the sdcard of all players at once.
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@ -10,7 +10,7 @@
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#include "DolphinWX/NetPlay/NetWindow.h"
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ChangeGameDialog::ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const game_list)
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: wxDialog(parent, wxID_ANY, _("Change Game"))
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: wxDialog(parent, wxID_ANY, _("Select Game"))
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{
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m_game_lbox =
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new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
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@ -18,7 +18,7 @@ ChangeGameDialog::ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const
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NetPlayDialog::FillWithGameNames(m_game_lbox, *game_list);
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wxButton* const ok_btn = new wxButton(this, wxID_OK, _("Change"));
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wxButton* const ok_btn = new wxButton(this, wxID_OK, _("Select"));
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ok_btn->Bind(wxEVT_BUTTON, &ChangeGameDialog::OnPick, this);
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wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
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