mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 00:59:44 -06:00
Frameskipping! Complete with GUI! Even my most naive approach resulted in great speeds, even with graphic-intensive games such as Pikmin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3949 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
45
Source/Core/Core/Src/OnFrame.h
Normal file
45
Source/Core/Core/Src/OnFrame.h
Normal file
@ -0,0 +1,45 @@
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef __FRAME_H
|
||||
#define __FRAME_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "pluginspecs_pad.h"
|
||||
|
||||
// Per-(video )Frame actions
|
||||
|
||||
namespace Frame {
|
||||
|
||||
void FrameUpdate();
|
||||
|
||||
bool IsAutoFiring();
|
||||
|
||||
void SetAutoHold(bool bEnabled, u32 keyToHold = 0);
|
||||
void SetAutoFire(bool bEnabled, u32 keyOne = 0, u32 keyTwo = 0);
|
||||
|
||||
void SetFrameStepping(bool bEnabled);
|
||||
|
||||
void ModifyController(SPADStatus *PadStatus);
|
||||
|
||||
void SetFrameSkipping(unsigned int framesToSkip);
|
||||
int FrameSkippingFactor();
|
||||
void FrameSkipping();
|
||||
|
||||
};
|
||||
|
||||
#endif // __FRAME_H
|
Reference in New Issue
Block a user