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Frameskipping! Complete with GUI! Even my most naive approach resulted in great speeds, even with graphic-intensive games such as Pikmin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3949 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -164,6 +164,14 @@ EXPORT void CALL Video_EnterLoop(void);
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//
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EXPORT void CALL Video_ExitLoop(void);
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// __________________________________________________________________________________________________
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// Function: Video_SetRendering
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// Purpose: Sets video rendering on and off. Currently used for frame skipping
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// input: Enabled toggle
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// output: none
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//
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EXPORT void CALL Video_SetRendering(bool bEnabled);
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// __________________________________________________________________________________________________
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// Function: Video_AddMessage
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// Purpose: Adds a message to the display queue, to be shown forthe specified time
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