Refactor CP array constants slightly

This commit is contained in:
Pokechu22
2021-03-26 15:46:37 -07:00
parent c915b780cf
commit 51de3d0fd1
9 changed files with 30 additions and 24 deletions

View File

@ -352,7 +352,7 @@ TEST_F(VertexLoaderTest, LargeFloatVertexSpeed)
CreateAndCheckSizes(33, 156);
for (int i = 0; i < 12; i++)
for (int i = 0; i < NUM_VERTEX_COMPONENT_ARRAYS; i++)
{
VertexLoaderManager::cached_arraybases[i] = m_src.GetPointer();
g_main_cp_state.array_strides[i] = 129;