VideoCommon: Use coarse derivatives for Manual Texture Sampling if possible

This commit is contained in:
Pokechu22
2021-11-13 20:10:20 -08:00
parent ddf2691395
commit 51e3334526
10 changed files with 37 additions and 4 deletions

View File

@ -286,6 +286,7 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config)
config->backend_info.bSupportsLogicOp = false; // Dependent on features.
config->backend_info.bSupportsLargePoints = false; // Dependent on features.
config->backend_info.bSupportsFramebufferFetch = false; // No support.
config->backend_info.bSupportsCoarseDerivatives = true; // Assumed support.
}
void VulkanContext::PopulateBackendInfoAdapters(VideoConfig* config, const GPUList& gpu_list)