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Copy Wii save for current game for Netplay and TAS
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@ -129,6 +129,7 @@ u64 GetTotalInputCount();
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u64 GetCurrentLagCount();
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u64 GetTotalLagCount();
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void SetClearSave(bool enabled);
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void SignalDiscChange(const std::string& new_path);
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void SetReset(bool reset);
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