OGL: Add glClipControl support.

This commit is contained in:
Jules Blok
2015-05-19 00:54:00 +02:00
parent 0e39b8d9e7
commit 522e721830
8 changed files with 1023 additions and 160 deletions

View File

@ -785,6 +785,9 @@ PFNGLENDOCCLUSIONQUERYNVPROC glEndOcclusionQueryNV;
PFNGLGETOCCLUSIONQUERYIVNVPROC glGetOcclusionQueryivNV;
PFNGLGETOCCLUSIONQUERYUIVNVPROC glGetOcclusionQueryuivNV;
// ARB_clip_control
PFNGLCLIPCONTROLPROC glClipControl;
// Creates a GLFunc object that requires a feature
#define GLFUNC_REQUIRES(x, y) { (void**)&x, #x, y }
// Creates a GLFunc object with a different function suffix
@ -1272,6 +1275,9 @@ const GLFunc gl_function_array[] =
GLFUNC_REQUIRES(glGetOcclusionQueryivNV, "GL_NV_occlusion_query_samples"),
GLFUNC_REQUIRES(glGetOcclusionQueryuivNV, "GL_NV_occlusion_query_samples"),
// ARB_clip_control
GLFUNC_REQUIRES(glClipControl, "GL_ARB_clip_control"),
// gl_1_1
// OpenGL 1.1 is at the end due to a bug in Android's EGL stack.
// eglGetProcAddress can only return a finite amount of function pointers