TextureCache: Remove unsafe texture cache

This commit is contained in:
NeoBrainX
2011-12-26 22:04:59 +01:00
committed by NeoBrainX
parent 8c2d87f668
commit 5239ba88c9
9 changed files with 26 additions and 92 deletions

View File

@ -57,12 +57,8 @@ void VideoConfig::Load(const char *ini_file)
iniFile.Get("Settings", "Crop", &bCrop, false);
iniFile.Get("Settings", "UseXFB", &bUseXFB, 0);
iniFile.Get("Settings", "UseRealXFB", &bUseRealXFB, 0);
iniFile.Get("Settings", "UseNativeMips", &bUseNativeMips, false);
iniFile.Get("Settings", "SafeTextureCache", &bSafeTextureCache, true); // Settings
//Safe texture cache params
iniFile.Get("Settings", "UseNativeMips", &bUseNativeMips, false);
iniFile.Get("Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,128);
iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings
iniFile.Get("Settings", "ShowInputDisplay", &bShowInputDisplay, false);
iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false);
@ -134,7 +130,6 @@ void VideoConfig::GameIniLoad(const char *ini_file)
iniFile.GetIfExists("Video_Settings", "UseXFB", &bUseXFB);
iniFile.GetIfExists("Video_Settings", "UseRealXFB", &bUseRealXFB);
iniFile.GetIfExists("Video_Settings", "UseNativeMips", &bUseNativeMips);
iniFile.GetIfExists("Video_Settings", "SafeTextureCache", &bSafeTextureCache);
iniFile.GetIfExists("Video_Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples);
iniFile.GetIfExists("Video_Settings", "DLOptimize", &iCompileDLsLevel);
iniFile.GetIfExists("Video_Settings", "HiresTextures", &bHiresTextures);
@ -196,11 +191,7 @@ void VideoConfig::Save(const char *ini_file)
iniFile.Set("Settings", "UseXFB", bUseXFB);
iniFile.Set("Settings", "UseRealXFB", bUseRealXFB);
iniFile.Set("Settings", "UseNativeMips", bUseNativeMips);
iniFile.Set("Settings", "SafeTextureCache", bSafeTextureCache);
//safe texture cache params
iniFile.Set("Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples);
iniFile.Set("Settings", "ShowFPS", bShowFPS);
iniFile.Set("Settings", "ShowInputDisplay", bShowInputDisplay);
iniFile.Set("Settings", "OverlayStats", bOverlayStats);
@ -279,7 +270,6 @@ void VideoConfig::GameIniSave(const char* default_ini, const char* game_ini)
SET_IF_DIFFERS("Video_Settings", "UseXFB", bUseXFB);
SET_IF_DIFFERS("Video_Settings", "UseRealXFB", bUseRealXFB);
SET_IF_DIFFERS("Video_Settings", "UseNativeMips", bUseNativeMips);
SET_IF_DIFFERS("Video_Settings", "SafeTextureCache", bSafeTextureCache);
SET_IF_DIFFERS("Video_Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples);
SET_IF_DIFFERS("Video_Settings", "DLOptimize", iCompileDLsLevel);
SET_IF_DIFFERS("Video_Settings", "HiresTextures", bHiresTextures);