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TextureCache: Remove unsafe texture cache
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@ -1394,8 +1394,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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g_Config.iSaveTargetId = 0;
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// reload textures if these settings changed
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if (g_Config.bSafeTextureCache != g_ActiveConfig.bSafeTextureCache ||
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g_Config.bUseNativeMips != g_ActiveConfig.bUseNativeMips)
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if (g_Config.bUseNativeMips != g_ActiveConfig.bUseNativeMips)
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TextureCache::Invalidate(false);
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if (g_Config.bCopyEFBToTexture != g_ActiveConfig.bCopyEFBToTexture)
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